feat: update ui and intro sequence

This commit is contained in:
Tom Boullay
2026-06-01 00:54:59 +02:00
parent 9ef94af488
commit 061e0dc677
7 changed files with 80 additions and 20 deletions
+5 -4
View File
@@ -6,19 +6,20 @@ export interface CameraTransform {
}
export const EBIKE_CAMERA_TRANSFORM: CameraTransform = {
position: [-3.5, 6, 0],
position: [-2.6, 4.5, 0],
rotation: [-10, -90, 0],
};
export const EBIKE_DROP_PLAYER_TRANSFORM: CameraTransform = {
position: [0, 1.5, -3],
position: [0, 1.3, -2.25],
rotation: [0, 0, 0],
};
export const EBIKE_WORLD_POSITION: Vector3Tuple = [61.5, 8.4, 62.4];
export const EBIKE_WORLD_POSITION: Vector3Tuple = [55.8, 1.75, 60.2];
export const EBIKE_WORLD_ROTATION_Y = 2.4107;
export const EBIKE_WORLD_SCALE = 0.25;
export const EBIKE_INTRO_RIDE_DURATION_MS = 5000;
export const EBIKE_INTRO_BREAKDOWN_DISTANCE = 15;
export const EBIKE_BREAKDOWN_DIALOGUE_DELAY_MS = 250;
export const EBIKE_MAX_SPEED = 3;
@@ -1,5 +1,8 @@
import type { RepairMissionId } from "@/types/gameplay/repairMission";
export const INTRO_MISSION_NOTIFICATION_IMAGE_PATH =
"/assets/world/UI/intro-mission-notification.png";
export const MISSION_NOTIFICATION_IMAGE_PATHS: Record<RepairMissionId, string> =
{
ebike: "/assets/world/UI/ebike-mission-notification.png",
@@ -43,7 +43,6 @@ export const CHARACTER_CONFIGS = {
scale: [1.55, 1.55, 1.55],
animations: ["idle", "walk"],
defaultAnimation: "idle",
snapToTerrain: false,
},
fermier: {
id: "fermier",