refactor: tighten terrain and sky model resource ownership
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@@ -143,6 +143,7 @@ WS ws://localhost:8000/ws
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| `docs/technical/hand-tracking.md` | Webcam, backend/browser MediaPipe, glove, and gesture flow |
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| `docs/technical/zustand.md` | Game, settings, and subtitle stores |
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| `docs/technical/three-debugging.md` | DevTools workflow for stepping into Three.js internals |
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| `docs/technical/map-performance.md` | Map draw-call bottlenecks and optimization notes |
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| `docs/technical/editor.md` | Editor implementation details |
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| `docs/technical/animation.md` | Animated, explodable, and reusable 3D model components |
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| `docs/user/features.md` | Implemented feature inventory |
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