refactor: tighten terrain and sky model resource ownership
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@@ -1,4 +1,4 @@
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export const GAME_SCENE_SKY_MODEL_PATH = "/models/skybox/model.gltf";
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export const GAME_SCENE_SKY_MODEL_PATH = "/models/skybox/skybox.glb";
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export const GAME_SCENE_FALLBACK_SKY_MODEL_PATH = "/models/sky/model.glb";
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export const GAME_SCENE_SKY_MODEL_SCALE = 100;
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export const GAME_SCENE_FALLBACK_SKY_MODEL_SCALE = 1;
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