refactor: organize three components by domain
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@@ -0,0 +1,105 @@
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import type { ReactNode } from "react";
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import { Component, useEffect, useMemo } from "react";
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import { useFrame } from "@react-three/fiber";
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import { useGLTF } from "@react-three/drei";
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import { ExplodedModel } from "@/utils/ExplodedModel";
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import type { Vector3Tuple } from "@/types/three";
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interface ModelErrorBoundaryProps {
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children: ReactNode;
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fallback?: ReactNode;
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}
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interface ModelErrorBoundaryState {
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hasError: boolean;
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}
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class ModelErrorBoundary extends Component<
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ModelErrorBoundaryProps,
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ModelErrorBoundaryState
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> {
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constructor(props: ModelErrorBoundaryProps) {
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super(props);
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this.state = { hasError: false };
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}
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static getDerivedStateFromError(): ModelErrorBoundaryState {
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return { hasError: true };
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}
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componentDidCatch(error: Error): void {
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console.warn("Failed to load explodable model", error);
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}
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render(): ReactNode {
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if (this.state.hasError) return this.props.fallback ?? null;
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return this.props.children;
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}
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}
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interface ExplodableModelInnerProps {
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modelPath: string;
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split: boolean;
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position?: Vector3Tuple;
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rotation?: Vector3Tuple;
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scale?: number | Vector3Tuple;
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splitDistance?: number;
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}
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export function ExplodableModel(
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props: ExplodableModelInnerProps,
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): React.JSX.Element {
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return (
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<ModelErrorBoundary
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key={props.modelPath}
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fallback={<MissingModelFallback position={props.position} />}
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>
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<ExplodableModelInner {...props} />
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</ModelErrorBoundary>
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);
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}
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function ExplodableModelInner({
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modelPath,
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split,
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position = [0, 0, 0],
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rotation = [0, 0, 0],
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scale = 1,
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splitDistance = 1.2,
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}: ExplodableModelInnerProps): React.JSX.Element {
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const { scene } = useGLTF(modelPath);
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const model = useMemo(() => scene.clone(true), [scene]);
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const explodedModel = useMemo(
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() => new ExplodedModel(model, { distance: splitDistance }),
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[model, splitDistance],
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);
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const parsedScale =
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typeof scale === "number" ? ([scale, scale, scale] as Vector3Tuple) : scale;
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useEffect(() => {
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explodedModel.setSplit(split);
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}, [explodedModel, split]);
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useFrame((_, delta) => {
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explodedModel.update(delta);
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});
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return (
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<group position={position} rotation={rotation} scale={parsedScale}>
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<primitive object={model} />
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</group>
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);
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}
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function MissingModelFallback({
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position = [0, 0, 0],
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}: {
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position?: Vector3Tuple;
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}): React.JSX.Element {
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return (
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<mesh position={position}>
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<boxGeometry args={[0.7, 0.7, 0.7]} />
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<meshStandardMaterial color="#7f1d1d" wireframe />
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</mesh>
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);
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}
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