animate and fix electricienne
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@@ -2,6 +2,7 @@ import { Ebike } from "@/components/ebike/Ebike";
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import { InteractableObject } from "@/components/three/interaction/InteractableObject";
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import { RepairGame } from "@/components/three/gameplay/RepairGame";
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import { PylonDownedPylon } from "@/components/gameplay/pylon/PylonDownedPylon";
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import { PylonLightingEffect } from "@/components/gameplay/pylon/PylonLightingEffect";
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import { PylonNarrativeFlow } from "@/components/gameplay/pylon/PylonNarrativeFlow";
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import { ZoneDebugVisual } from "@/components/zone/ZoneDetection";
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import { PYLON_APPROACH_ZONE, PYLON_ARRIVED_ZONE } from "@/data/gameplay/zones";
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@@ -99,6 +100,7 @@ export function GameStageContent(): React.JSX.Element {
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<>
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{mainState === "intro" ? <StageAnchor {...INTRO_STAGE_ANCHOR} /> : null}
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<Ebike position={EBIKE_WORLD_POSITION} />
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<PylonLightingEffect />
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<PylonDownedPylon />
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{isDebugEnabled() ? (
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<>
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