fix: a pb with octree
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@@ -4,6 +4,7 @@ import type { RapierRigidBody } from "@react-three/rapier";
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import { InteractableObject } from "@/components/three/interaction/InteractableObject";
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import { useClonedObject } from "@/hooks/three/useClonedObject";
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import { useLoggedGLTF } from "@/hooks/three/useLoggedGLTF";
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import { INTERACTION_RADIUS } from "@/data/interaction/interactionConfig";
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import {
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TRIGGER_DEFAULT_COLLIDERS,
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TRIGGER_DEFAULT_LABEL,
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@@ -23,6 +24,7 @@ interface TriggerObjectProps {
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children: React.ReactNode;
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colliders?: ColliderShape;
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label?: string;
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radius?: number;
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soundPath?: string;
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soundVolume?: number;
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spawnModel?: string;
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@@ -53,6 +55,7 @@ export function TriggerObject({
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children,
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colliders = TRIGGER_DEFAULT_COLLIDERS,
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label = TRIGGER_DEFAULT_LABEL,
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radius = INTERACTION_RADIUS,
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soundPath,
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soundVolume = TRIGGER_DEFAULT_SOUND_VOLUME,
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spawnModel,
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@@ -74,6 +77,7 @@ export function TriggerObject({
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kind="trigger"
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label={label}
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position={position}
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radius={radius}
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bodyRef={rbRef}
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onPress={() => {
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if (soundPath) {
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