add: repair fragmentation and scan flow

This commit is contained in:
Tom Boullay
2026-05-08 01:39:23 +01:00
parent 719f799515
commit 1096f39fbb
11 changed files with 228 additions and 17 deletions
+1 -1
View File
@@ -31,7 +31,7 @@ This document lists features that are implemented in the current codebase.
- Reusable production `RepairGame` mounted for `bike`, `pylone`, and `ferme` mission states
- Repair mission config shared through `src/data/gameplay/repairMissions.ts`
- First repair-game slice supports `waiting -> inspected` with `.webm` interaction prompts and repair case spawn
- Repair-game flow supports `waiting -> inspected -> fragmented -> scanning -> repairing` with `.webm` prompts, repair case spawn, `E`, two-fists hold input, exploded model transition, and scan visuals
## Audio