add: repair fragmentation and scan flow
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@@ -3,6 +3,9 @@ import type { Vector3Tuple } from "@/types/three/three";
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export const REPAIR_GAME_ZONE_ORIGIN: Vector3Tuple = [10, 0.4, -8];
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export const REPAIR_GAME_ZONE_RADIUS = 4.2;
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export const REPAIR_GAME_ZONE_LABEL = "Pack de Relance Feature";
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export const REPAIR_FRAGMENTATION_FIST_HOLD_SECONDS = 1;
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export const REPAIR_FRAGMENTATION_SEQUENCE_SECONDS = 4;
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export const REPAIR_SCAN_SEQUENCE_SECONDS = 4;
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export const REPAIR_GAME_MODULE_SLOTS = [
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{ label: "Module A", offset: [-2.2, 0, 2.2] },
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