fix(electricienne): remove alphaMode BLEND + doubleSided causing face artifacts

Solid character mesh does not need transparency; BLEND combined with doubleSided
caused depth-sort issues rendering inside-faces over front-faces (visible as
triangular orange artifacts on the face). Default OPAQUE single-sided is correct.
This commit is contained in:
Tom Boullay
2026-06-02 15:36:43 +02:00
parent def0609383
commit 18dd2ae49d
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