refactor: clean map gameplay architecture

This commit is contained in:
tom-boullay
2026-05-28 11:15:45 +02:00
parent d9cf87d2d6
commit 1a91b1d7ae
69 changed files with 791 additions and 1112 deletions
+1 -1
View File
@@ -32,7 +32,7 @@ This keeps hand tracking active while the player is inside an interaction zone,
The production repair activation conditions are:
- active `mainState` is `bike`, `pylone`, or `ferme`
- active `mainState` is `ebike`, `pylon`, or `farm`
- the active mission step is `inspected`, `repairing`, `reassembling`, or `done`
This keeps the webcam off during `waiting`, `fragmented`, and `scanning`, then enables hand input only when the repair flow is expected to use hands.