refactor: clean map gameplay architecture

This commit is contained in:
tom-boullay
2026-05-28 11:15:45 +02:00
parent d9cf87d2d6
commit 1a91b1d7ae
69 changed files with 791 additions and 1112 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ import {
VEGETATION_TYPE_KEYS,
VEGETATION_TYPES,
type VegetationType,
} from "@/world/vegetation/vegetationConfig";
} from "@/data/world/vegetationConfig";
interface VegetationChunk {
key: string;