add: world config (wind, graphics, terrain, fog)
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import { TERRAIN_COLORS } from "@/data/world/terrainConfig";
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export const FOG_CONFIG = {
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enabled: true,
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color: "#c8dbbe",
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near: 50,
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far: 70,
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};
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export const CHUNK_CONFIG = {
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enabled: true,
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chunkSize: 40,
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loadRadius: 70,
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unloadRadius: 80,
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updateInterval: 500,
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};
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export const GROUND_PLANE_COLOR = TERRAIN_COLORS.grass1.hex;
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