add: world config (wind, graphics, terrain, fog)
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export const GRAPHICS_DEFAULTS = {
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dynamicGrass: true,
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dynamicTrees: true,
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dynamicClouds: true,
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shadowsEnabled: true,
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grassDensity: 1.0,
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};
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export const GRAPHICS_BOUNDS = {
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grassDensity: { min: 0.1, max: 2.0, step: 0.1 },
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};
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export type GraphicsState = typeof GRAPHICS_DEFAULTS;
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