refactor: remove vegetation instance limit (will be handled by chunks later)
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@@ -4,8 +4,6 @@ export const VEGETATION_LOD = {
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windFadeEnd: 70,
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};
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export const VEGETATION_MAX_INSTANCES = 2000;
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export const VEGETATION_TYPES = {
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buissons: {
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mapName: "buissons",
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