upatde(fabrik): zone + herbe
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled

This commit is contained in:
Tom Boullay
2026-06-01 00:14:39 +02:00
parent c33d973f12
commit 27b4a2c392
12 changed files with 176 additions and 11 deletions
+2 -1
View File
@@ -1,4 +1,5 @@
import type { Vector3Tuple } from "@/types/three/three";
import { LA_FABRIK_PLAYER_SPAWN } from "@/data/world/laFabrikConfig";
export const PLAYER_EYE_HEIGHT = 1.75;
export const PLAYER_CAPSULE_RADIUS = 0.35;
@@ -14,5 +15,5 @@ export const PLAYER_XZ_DAMPING_FACTOR = 8;
export const PLAYER_FALL_RESPAWN_Y = -20;
export const PLAYER_FALL_RESPAWN_DELAY = 3;
export const PLAYER_SPAWN_POSITION_GAME: Vector3Tuple = [59.5, 10, 64.64];
export const PLAYER_SPAWN_POSITION_GAME: Vector3Tuple = LA_FABRIK_PLAYER_SPAWN;
export const PLAYER_SPAWN_POSITION_PHYSICS: Vector3Tuple = [0, 3, 0];