update: require replacement placement before repair completion
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@@ -1,7 +1,16 @@
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import { useCallback, useState } from "react";
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import * as THREE from "three";
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import { RepairObjectModel } from "@/components/three/gameplay/RepairObjectModel";
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import { RepairPromptVideo } from "@/components/three/gameplay/RepairPromptVideo";
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import { GrabbableObject } from "@/components/three/interaction/GrabbableObject";
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import { TriggerObject } from "@/components/three/interaction/TriggerObject";
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import type { RepairMissionConfig } from "@/data/gameplay/repairMissions";
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import type { Vector3Tuple } from "@/types/three/three";
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const INSTALL_TARGET_POSITION: Vector3Tuple = [0, 0.8, 0];
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const INSTALL_TARGET_VECTOR = new THREE.Vector3(...INSTALL_TARGET_POSITION);
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const REPLACEMENT_START_POSITION: Vector3Tuple = [0, 1.35, 1.8];
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const REPAIR_INSTALL_RADIUS = 1.1;
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interface RepairRepairingStepProps {
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config: RepairMissionConfig;
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@@ -12,41 +21,68 @@ export function RepairRepairingStep({
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config,
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onRepair,
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}: RepairRepairingStepProps): React.JSX.Element {
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const [isReplacementPlaced, setIsReplacementPlaced] = useState(false);
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const replacementPart = config.replacementParts[0];
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const replacementModelPath = replacementPart?.modelPath ?? config.modelPath;
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const replacementLabel = replacementPart?.label ?? config.label;
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const installColor = isReplacementPlaced ? "#22c55e" : "#f97316";
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const installFillColor = isReplacementPlaced ? "#86efac" : "#fed7aa";
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const handleReplacementPosition = useCallback((position: THREE.Vector3) => {
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const isPlaced =
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position.distanceTo(INSTALL_TARGET_VECTOR) <= REPAIR_INSTALL_RADIUS;
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setIsReplacementPlaced((current) =>
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current === isPlaced ? current : isPlaced,
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);
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}, []);
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return (
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<group>
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<TriggerObject
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position={[0, 0.8, 0]}
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position={INSTALL_TARGET_POSITION}
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colliders="ball"
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label={`Installer ${replacementLabel}`}
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onTrigger={onRepair}
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label={
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isReplacementPlaced
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? `Installer ${replacementLabel}`
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: `Approcher ${replacementLabel}`
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}
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onTrigger={() => {
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if (!isReplacementPlaced) return;
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onRepair();
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}}
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>
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<mesh>
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<torusGeometry args={[0.95, 0.045, 12, 96]} />
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<meshBasicMaterial color="#22c55e" transparent opacity={0.85} />
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<meshBasicMaterial color={installColor} transparent opacity={0.85} />
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</mesh>
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<mesh position={[0, 0.02, 0]} rotation={[Math.PI / 2, 0, 0]}>
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<ringGeometry args={[0.15, 0.9, 96]} />
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<meshBasicMaterial color="#86efac" transparent opacity={0.35} />
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<meshBasicMaterial
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color={installFillColor}
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transparent
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opacity={0.35}
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/>
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</mesh>
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</TriggerObject>
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<group
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<GrabbableObject
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position={[
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config.case.position[0],
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config.case.position[1] + 1.2,
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config.case.position[2],
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config.case.position[0] + REPLACEMENT_START_POSITION[0],
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config.case.position[1] + REPLACEMENT_START_POSITION[1],
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config.case.position[2] + REPLACEMENT_START_POSITION[2],
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]}
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colliders="ball"
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handControlled
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label={`Prendre ${replacementLabel}`}
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onPositionChange={handleReplacementPosition}
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>
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<RepairObjectModel
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label={replacementLabel}
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modelPath={replacementModelPath}
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scale={0.35}
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/>
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</group>
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</GrabbableObject>
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<RepairPromptVideo src={config.interactUiPath} position={[0, 2.3, 0]} />
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</group>
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