refactor: move mission flow state into game store
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This commit is contained in:
Tom Boullay
2026-05-11 18:02:00 +02:00
parent 91ebea8d99
commit 2c3f0db65b
21 changed files with 461 additions and 188 deletions
+5 -5
View File
@@ -1,13 +1,13 @@
import { useEffect, useRef } from "react";
import { AudioManager } from "@/managers/AudioManager";
import { useMissionFlowStore } from "@/managers/stores/useMissionFlowStore";
import { useGameStore } from "@/managers/stores/useGameStore";
import { AUDIO_PATHS } from "@/data/audioConfig";
export function GameFlow(): null {
const step = useMissionFlowStore((state) => state.step);
const setStep = useMissionFlowStore((state) => state.setStep);
const setActivityCity = useMissionFlowStore((state) => state.setActivityCity);
const setCanMove = useMissionFlowStore((state) => state.setCanMove);
const step = useGameStore((state) => state.missionFlow.step);
const setStep = useGameStore((state) => state.setFlowStep);
const setActivityCity = useGameStore((state) => state.setActivityCity);
const setCanMove = useGameStore((state) => state.setCanMove);
const hasInitialized = useRef(false);
useEffect(() => {