refactor: move mission flow state into game store
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@@ -1,5 +1,5 @@
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import { InteractableObject } from "@/components/three/interaction/InteractableObject";
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import { useMissionFlowStore } from "@/managers/stores/useMissionFlowStore";
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import { useGameStore } from "@/managers/stores/useGameStore";
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import { Debug } from "@/utils/debug/Debug";
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import type { Vector3Tuple } from "@/types/three/three";
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@@ -10,10 +10,10 @@ interface CentralObjectProps {
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export function CentralObject({
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position,
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}: CentralObjectProps): React.JSX.Element {
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const step = useMissionFlowStore((state) => state.step);
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const setStep = useMissionFlowStore((state) => state.setStep);
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const setCanMove = useMissionFlowStore((state) => state.setCanMove);
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const showDialog = useMissionFlowStore((state) => state.showDialog);
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const step = useGameStore((state) => state.missionFlow.step);
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const setStep = useGameStore((state) => state.setFlowStep);
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const setCanMove = useGameStore((state) => state.setCanMove);
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const showDialog = useGameStore((state) => state.showDialog);
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const debug = Debug.getInstance();
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const handlePress = (): void => {
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@@ -1,5 +1,5 @@
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import { InteractableObject } from "@/components/three/interaction/InteractableObject";
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import { useMissionFlowStore } from "@/managers/stores/useMissionFlowStore";
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import { useGameStore } from "@/managers/stores/useGameStore";
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import { Debug } from "@/utils/debug/Debug";
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import type { Vector3Tuple } from "@/types/three/three";
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@@ -10,8 +10,8 @@ interface VillageoisHelperObjectProps {
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export function VillageoisHelperObject({
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position,
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}: VillageoisHelperObjectProps): React.JSX.Element {
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const step = useMissionFlowStore((state) => state.step);
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const setStep = useMissionFlowStore((state) => state.setStep);
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const step = useGameStore((state) => state.missionFlow.step);
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const setStep = useGameStore((state) => state.setFlowStep);
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const debug = Debug.getInstance();
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const handlePress = (): void => {
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