refactor: move mission flow state into game store
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This commit is contained in:
Tom Boullay
2026-05-11 18:02:00 +02:00
parent 91ebea8d99
commit 2c3f0db65b
21 changed files with 461 additions and 188 deletions
+6 -6
View File
@@ -1,10 +1,10 @@
import { useState } from "react";
import { useMissionFlowStore } from "@/managers/stores/useMissionFlowStore";
import { useGameStore } from "@/managers/stores/useGameStore";
export function IntroUI(): React.JSX.Element | null {
const step = useMissionFlowStore((state) => state.step);
const setPlayerName = useMissionFlowStore((state) => state.setPlayerName);
const setStep = useMissionFlowStore((state) => state.setStep);
const step = useGameStore((state) => state.missionFlow.step);
const setPlayerName = useGameStore((state) => state.setPlayerName);
const setStep = useGameStore((state) => state.setFlowStep);
const [inputValue, setInputValue] = useState("");
if (step !== "naming") return null;
@@ -100,8 +100,8 @@ export function IntroUI(): React.JSX.Element | null {
}
export function BienvenueDisplay(): React.JSX.Element | null {
const step = useMissionFlowStore((state) => state.step);
const playerName = useMissionFlowStore((state) => state.playerName);
const step = useGameStore((state) => state.missionFlow.step);
const playerName = useGameStore((state) => state.missionFlow.playerName);
if (step !== "bienvenue") return null;