refactor: move mission flow state into game store
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@@ -1,10 +1,10 @@
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import { useState } from "react";
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import { useMissionFlowStore } from "@/managers/stores/useMissionFlowStore";
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import { useGameStore } from "@/managers/stores/useGameStore";
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export function IntroUI(): React.JSX.Element | null {
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const step = useMissionFlowStore((state) => state.step);
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const setPlayerName = useMissionFlowStore((state) => state.setPlayerName);
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const setStep = useMissionFlowStore((state) => state.setStep);
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const step = useGameStore((state) => state.missionFlow.step);
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const setPlayerName = useGameStore((state) => state.setPlayerName);
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const setStep = useGameStore((state) => state.setFlowStep);
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const [inputValue, setInputValue] = useState("");
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if (step !== "naming") return null;
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@@ -100,8 +100,8 @@ export function IntroUI(): React.JSX.Element | null {
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}
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export function BienvenueDisplay(): React.JSX.Element | null {
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const step = useMissionFlowStore((state) => state.step);
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const playerName = useMissionFlowStore((state) => state.playerName);
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const step = useGameStore((state) => state.missionFlow.step);
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const playerName = useGameStore((state) => state.missionFlow.playerName);
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if (step !== "bienvenue") return null;
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