fix(editor): restore stable map editing behavior
This commit is contained in:
@@ -4,7 +4,13 @@ import type {
|
||||
RepairMissionTriggerConfig,
|
||||
} from "@/types/gameplay/repairMission";
|
||||
|
||||
export const EBIKE_REPAIR_POSITION = [
|
||||
export const REPAIR_MISSION_ANCHOR_IDS: Partial<
|
||||
Record<RepairMissionId, string>
|
||||
> = {
|
||||
pylon: "repair:pylon",
|
||||
};
|
||||
|
||||
const EBIKE_REPAIR_POSITION = [
|
||||
42.2399, 4.5484, 34.6468,
|
||||
] as const satisfies Vector3Tuple;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user