fix(editor): restore stable map editing behavior
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@@ -1,4 +1,5 @@
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export const GAME_SCENE_SKY_MODEL_PATH = "/models/skybox/model.gltf";
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export const GAME_SCENE_SKY_FALLBACK_MODEL_PATH = "/models/sky/model.glb";
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export const GAME_SCENE_SKY_MODEL_SCALE = 100;
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export const GAME_SCENE_FALLBACK_BACKGROUND_COLOR = "#0b1018";
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export const PHYSICS_SCENE_BACKGROUND_COLOR = "#0b1018";
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@@ -81,7 +81,7 @@ export const MAP_INSTANCING_ASSETS = {
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},
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} as const;
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export const MAP_SINGLE_MODEL_SCALE_MULTIPLIERS = {
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const MAP_SINGLE_MODEL_SCALE_MULTIPLIERS = {
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ebike: 0.3,
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} as const satisfies Record<string, number>;
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@@ -93,7 +93,7 @@ export function getMapSingleModelScaleMultiplier(name: string): number {
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);
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}
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export function getMapInstancedModelScaleMultiplier(name: string): number {
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function getMapInstancedModelScaleMultiplier(name: string): number {
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return (
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Object.values(MAP_INSTANCING_ASSETS).find(
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(config) => config.mapName === name,
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@@ -3,7 +3,7 @@ import type { TerrainSurfaceColorConfig } from "@/types/world/terrainSurface";
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export const TERRAIN_MODEL_PATH = "/models/terrain/model.gltf";
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export const TERRAIN_WATER_HEIGHT = 0.8;
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export const TERRAIN_TILE_SIZE = 1;
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const TERRAIN_TILE_SIZE = 1;
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export const TERRAIN_COLORS = {
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grass1: {
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