feat(collision): include static map models in octree

This commit is contained in:
Tom Boullay
2026-05-28 00:47:40 +02:00
parent 7a72743e5c
commit 3881e38a6d
4 changed files with 46 additions and 16 deletions
@@ -30,6 +30,10 @@ export function isRuntimeSingleMapNode(node: MapNode): boolean {
);
}
export function isRuntimeCollisionMapNode(node: MapNode): boolean {
return node.name === "terrain" || isRuntimeSingleMapNode(node);
}
export function isEditorVisibleMapNode(node: MapNode): boolean {
return !isRuntimeStructureMapNode(node.name) && node.type !== "Mesh";
}