fix: archi
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@@ -123,11 +123,6 @@ export function PlayerController({ octree }: PlayerControllerProps): null {
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case MOVE_RIGHT_KEY:
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keys.current.right = false;
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break;
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case INTERACT_KEY:
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if (interaction.getState().focused?.kind === "trigger") {
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interaction.releaseInteract();
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}
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break;
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default:
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return;
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}
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