fix(terrain): map surface colors with configurable projection
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@@ -2,6 +2,12 @@ import type { TerrainSurfaceColorConfig } from "@/types/world/terrainSurface";
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export const TERRAIN_MODEL_PATH = "/models/terrain/model.gltf";
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export const TERRAIN_SURFACE_COLOR_TOLERANCE = 15;
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export const TERRAIN_SURFACE_PROJECTION = {
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flipX: false,
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flipZ: true,
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offsetX: 0,
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offsetZ: 0,
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};
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export const TERRAIN_WATER_HEIGHT = 0;
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export const TERRAIN_TILE_SIZE = 1;
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export const GRASS_BASE_COLOR = "#1a3a1a";
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