Merge branch 'develop' into feat/main-feature
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
import { Suspense, lazy } from "react";
|
||||
import { Debug } from "@/utils/debug/Debug";
|
||||
|
||||
const Perf = lazy(() => import("r3f-perf").then((m) => ({ default: m.Perf })));
|
||||
|
||||
export function DebugPerf(): React.JSX.Element | null {
|
||||
const debug = Debug.getInstance();
|
||||
|
||||
if (!debug.active) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<Suspense fallback={null}>
|
||||
<Perf position="bottom-right" />
|
||||
</Suspense>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import { OrbitControls } from "@react-three/drei";
|
||||
import {
|
||||
DEBUG_CAMERA_DAMPING_FACTOR,
|
||||
DEBUG_CAMERA_MAX_DISTANCE,
|
||||
DEBUG_CAMERA_MIN_DISTANCE,
|
||||
} from "@/data/debug/debugConfig";
|
||||
import {
|
||||
PLAYER_EYE_HEIGHT,
|
||||
PLAYER_SPAWN_POSITION_GAME,
|
||||
} from "@/data/player/playerConfig";
|
||||
import type { Vector3Tuple } from "@/types/three";
|
||||
|
||||
const DEBUG_CAMERA_TARGET: Vector3Tuple = [
|
||||
PLAYER_SPAWN_POSITION_GAME[0],
|
||||
PLAYER_EYE_HEIGHT,
|
||||
PLAYER_SPAWN_POSITION_GAME[2],
|
||||
];
|
||||
|
||||
export function DebugCameraControls(): React.JSX.Element {
|
||||
return (
|
||||
<OrbitControls
|
||||
enableDamping
|
||||
dampingFactor={DEBUG_CAMERA_DAMPING_FACTOR}
|
||||
minDistance={DEBUG_CAMERA_MIN_DISTANCE}
|
||||
maxDistance={DEBUG_CAMERA_MAX_DISTANCE}
|
||||
target={DEBUG_CAMERA_TARGET}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
import {
|
||||
DEBUG_AXES_SIZE,
|
||||
DEBUG_GRID_DIVISIONS,
|
||||
DEBUG_GRID_PRIMARY_COLOR,
|
||||
DEBUG_GRID_SECONDARY_COLOR,
|
||||
DEBUG_GRID_SIZE,
|
||||
DEBUG_GRID_Y,
|
||||
} from "@/data/debug/debugConfig";
|
||||
import { Debug } from "@/utils/debug/Debug";
|
||||
|
||||
export function DebugHelpers(): React.JSX.Element | null {
|
||||
const debug = Debug.getInstance();
|
||||
|
||||
if (!debug.active) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<gridHelper
|
||||
args={[
|
||||
DEBUG_GRID_SIZE,
|
||||
DEBUG_GRID_DIVISIONS,
|
||||
DEBUG_GRID_PRIMARY_COLOR,
|
||||
DEBUG_GRID_SECONDARY_COLOR,
|
||||
]}
|
||||
position={[0, DEBUG_GRID_Y, 0]}
|
||||
/>
|
||||
<axesHelper args={[DEBUG_AXES_SIZE]} />
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
import ReactMarkdown from "react-markdown";
|
||||
import remarkGfm from "remark-gfm";
|
||||
import { useDocsLanguage } from "@/hooks/docs/useDocsLanguage";
|
||||
|
||||
interface DocsDocumentProps {
|
||||
title: string;
|
||||
meta: string;
|
||||
content: string;
|
||||
frContent: string;
|
||||
}
|
||||
|
||||
export function DocsDocument({
|
||||
title,
|
||||
meta,
|
||||
content,
|
||||
frContent,
|
||||
}: DocsDocumentProps): React.JSX.Element {
|
||||
const { language, toggleLanguage } = useDocsLanguage();
|
||||
const translatedContent = language === "fr" ? frContent : content;
|
||||
|
||||
return (
|
||||
<div className="docs-content">
|
||||
<header className="docs-content__header">
|
||||
<span>{title}</span>
|
||||
<button
|
||||
className="docs-language-toggle"
|
||||
type="button"
|
||||
onClick={toggleLanguage}
|
||||
aria-label="Changer la langue de la documentation"
|
||||
>
|
||||
<span className={language === "fr" ? "is-active" : undefined}>
|
||||
FR
|
||||
</span>
|
||||
<span className={language === "en" ? "is-active" : undefined}>
|
||||
EN
|
||||
</span>
|
||||
</button>
|
||||
</header>
|
||||
|
||||
<article className="docs-section">
|
||||
<div className="docs-section__eyebrow">
|
||||
<span>{title}</span>
|
||||
<span>{meta}</span>
|
||||
</div>
|
||||
<ReactMarkdown remarkPlugins={[remarkGfm]}>
|
||||
{translatedContent}
|
||||
</ReactMarkdown>
|
||||
</article>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
import { Link, Outlet } from "@tanstack/react-router";
|
||||
import { Home } from "lucide-react";
|
||||
import { docGroups } from "@/data/docs/docsSections";
|
||||
import { DocsLanguageProvider } from "@/providers/docs/DocsLanguageProvider";
|
||||
|
||||
export function DocsLayout(): React.JSX.Element {
|
||||
return (
|
||||
<DocsLanguageProvider>
|
||||
<main className="docs-page">
|
||||
<aside className="docs-sidebar" aria-label="Documentation">
|
||||
<header className="docs-sidebar__header">
|
||||
<h1>Folders</h1>
|
||||
<Link
|
||||
className="docs-home-link"
|
||||
to="/"
|
||||
aria-label="Retour à l'accueil"
|
||||
>
|
||||
<Home size={18} strokeWidth={2.25} aria-hidden="true" />
|
||||
</Link>
|
||||
</header>
|
||||
|
||||
<nav>
|
||||
{docGroups.map((group) => (
|
||||
<section className="docs-nav-group" key={group.label}>
|
||||
<h2>{group.label}</h2>
|
||||
|
||||
{group.sections.map((section) => (
|
||||
<Link
|
||||
activeProps={{
|
||||
className: "docs-nav-item docs-nav-item--active",
|
||||
}}
|
||||
activeOptions={{ exact: true }}
|
||||
className="docs-nav-item"
|
||||
key={section.path}
|
||||
to={section.path}
|
||||
>
|
||||
<span>
|
||||
<strong>{section.title}</strong>
|
||||
<small>{section.subtitle}</small>
|
||||
</span>
|
||||
<span className="docs-nav-item__meta">{section.meta}</span>
|
||||
</Link>
|
||||
))}
|
||||
</section>
|
||||
))}
|
||||
</nav>
|
||||
</aside>
|
||||
|
||||
<Outlet />
|
||||
</main>
|
||||
</DocsLanguageProvider>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,309 @@
|
||||
import {
|
||||
Box,
|
||||
Braces,
|
||||
Download,
|
||||
Expand,
|
||||
Keyboard,
|
||||
Lock,
|
||||
MousePointer2,
|
||||
Move3D,
|
||||
Redo2,
|
||||
RotateCw,
|
||||
Save,
|
||||
Undo2,
|
||||
} from "lucide-react";
|
||||
import type { MapNode, TransformMode } from "@/types/editor";
|
||||
|
||||
interface EditorControlsProps {
|
||||
transformMode: TransformMode;
|
||||
onTransformModeChange: (mode: TransformMode) => void;
|
||||
selectedNodeIndex: number | null;
|
||||
mapNodes: MapNode[];
|
||||
nodesCount: number;
|
||||
selectedNodeName: string | null;
|
||||
undoCount: number;
|
||||
redoCount: number;
|
||||
onUndo: () => void;
|
||||
onRedo: () => void;
|
||||
onExportJson: () => void;
|
||||
onSaveToServer?: (() => void | Promise<void>) | undefined;
|
||||
onPlayerMode?: (() => void) | undefined;
|
||||
isPlayerMode?: boolean;
|
||||
}
|
||||
|
||||
const TRANSFORM_OPTIONS = [
|
||||
{ mode: "translate", label: "Translate", shortcut: "T", Icon: Move3D },
|
||||
{ mode: "rotate", label: "Rotate", shortcut: "R", Icon: RotateCw },
|
||||
{ mode: "scale", label: "Scale", shortcut: "S", Icon: Expand },
|
||||
] as const;
|
||||
|
||||
const EDITOR_SHORTCUTS = [
|
||||
["Click", "Select object"],
|
||||
["T / R / S", "Transform mode"],
|
||||
["Ctrl Z / Y", "Undo / redo"],
|
||||
["Esc", "Deselect"],
|
||||
["WASD", "Move when locked"],
|
||||
] as const;
|
||||
|
||||
export function EditorControls({
|
||||
transformMode,
|
||||
onTransformModeChange,
|
||||
selectedNodeIndex,
|
||||
mapNodes,
|
||||
nodesCount,
|
||||
selectedNodeName,
|
||||
undoCount,
|
||||
redoCount,
|
||||
onUndo,
|
||||
onRedo,
|
||||
onExportJson,
|
||||
onSaveToServer,
|
||||
onPlayerMode,
|
||||
isPlayerMode,
|
||||
}: EditorControlsProps): React.JSX.Element {
|
||||
const viewModeLabel = isPlayerMode ? "View locked" : "Lock view";
|
||||
const jsonPreview = getJsonPreview(mapNodes, selectedNodeIndex);
|
||||
|
||||
return (
|
||||
<>
|
||||
<aside className="editor-controls-panel" aria-label="Editor controls">
|
||||
<header className="editor-panel-header">
|
||||
<span className="editor-panel-kicker">Map Editor</span>
|
||||
<h2>Scene controls</h2>
|
||||
<p>Select an object, choose a transform mode, then drag the gizmo.</p>
|
||||
</header>
|
||||
|
||||
<section
|
||||
className="editor-control-section"
|
||||
aria-labelledby="transform-heading"
|
||||
>
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="transform-heading">Transform</h3>
|
||||
<span>T / R / S</span>
|
||||
</div>
|
||||
|
||||
<div className="editor-transform-buttons">
|
||||
{TRANSFORM_OPTIONS.map(({ mode, label, shortcut, Icon }) => (
|
||||
<button
|
||||
key={mode}
|
||||
className={`editor-transform-button ${transformMode === mode ? "active" : ""}`}
|
||||
onClick={() => onTransformModeChange(mode)}
|
||||
aria-pressed={transformMode === mode}
|
||||
>
|
||||
<Icon size={16} aria-hidden="true" />
|
||||
<span>{label}</span>
|
||||
<kbd>{shortcut}</kbd>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
|
||||
<div className="editor-history-buttons">
|
||||
<button
|
||||
className="editor-history-button"
|
||||
onClick={onUndo}
|
||||
disabled={undoCount === 0}
|
||||
>
|
||||
<Undo2 size={15} aria-hidden="true" />
|
||||
Undo
|
||||
<span>{undoCount}</span>
|
||||
</button>
|
||||
<button
|
||||
className="editor-history-button"
|
||||
onClick={onRedo}
|
||||
disabled={redoCount === 0}
|
||||
>
|
||||
<Redo2 size={15} aria-hidden="true" />
|
||||
Redo
|
||||
<span>{redoCount}</span>
|
||||
</button>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section
|
||||
className="editor-control-section"
|
||||
aria-labelledby="file-heading"
|
||||
>
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="file-heading">File</h3>
|
||||
</div>
|
||||
|
||||
<button
|
||||
className="editor-action-button editor-action-button-primary"
|
||||
onClick={onExportJson}
|
||||
>
|
||||
<Download size={16} aria-hidden="true" />
|
||||
Export JSON
|
||||
</button>
|
||||
|
||||
{onSaveToServer && (
|
||||
<button className="editor-action-button" onClick={onSaveToServer}>
|
||||
<Save size={16} aria-hidden="true" />
|
||||
Save to server
|
||||
</button>
|
||||
)}
|
||||
</section>
|
||||
|
||||
<section
|
||||
className="editor-control-section"
|
||||
aria-labelledby="view-heading"
|
||||
>
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="view-heading">View</h3>
|
||||
</div>
|
||||
|
||||
{onPlayerMode && (
|
||||
<button
|
||||
className={`editor-player-button ${isPlayerMode ? "active" : ""}`}
|
||||
onClick={onPlayerMode}
|
||||
aria-pressed={isPlayerMode}
|
||||
>
|
||||
<Lock size={16} aria-hidden="true" />
|
||||
{viewModeLabel}
|
||||
</button>
|
||||
)}
|
||||
</section>
|
||||
|
||||
<section
|
||||
className="editor-control-section"
|
||||
aria-labelledby="selection-heading"
|
||||
>
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="selection-heading">Selection</h3>
|
||||
<span>{nodesCount} nodes</span>
|
||||
</div>
|
||||
|
||||
{selectedNodeIndex !== null ? (
|
||||
<div className="editor-selected-info">
|
||||
<Box size={17} aria-hidden="true" />
|
||||
<div>
|
||||
<strong>
|
||||
{selectedNodeName || `Node ${selectedNodeIndex + 1}`}
|
||||
</strong>
|
||||
<span>
|
||||
Index {selectedNodeIndex + 1} of {nodesCount}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<div className="editor-no-selection">
|
||||
<MousePointer2 size={17} aria-hidden="true" />
|
||||
No object selected
|
||||
</div>
|
||||
)}
|
||||
</section>
|
||||
|
||||
<section
|
||||
className="editor-control-section"
|
||||
aria-labelledby="shortcuts-heading"
|
||||
>
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="shortcuts-heading">Shortcuts</h3>
|
||||
<Keyboard size={15} aria-hidden="true" />
|
||||
</div>
|
||||
|
||||
<dl className="editor-shortcuts-list">
|
||||
{EDITOR_SHORTCUTS.map(([keys, description]) => (
|
||||
<div key={keys}>
|
||||
<dt>{keys}</dt>
|
||||
<dd>{description}</dd>
|
||||
</div>
|
||||
))}
|
||||
</dl>
|
||||
</section>
|
||||
|
||||
<section className="editor-json-section" aria-labelledby="json-heading">
|
||||
<div className="editor-section-heading">
|
||||
<h3 id="json-heading">JSON</h3>
|
||||
<span>{jsonPreview.label}</span>
|
||||
</div>
|
||||
|
||||
<pre className="editor-json-view" aria-label={jsonPreview.label}>
|
||||
{jsonPreview.lines.map((line) => (
|
||||
<code
|
||||
key={line.number}
|
||||
className={line.isSelected ? "is-selected" : undefined}
|
||||
>
|
||||
<span>{line.number}</span>
|
||||
{line.content || " "}
|
||||
</code>
|
||||
))}
|
||||
</pre>
|
||||
|
||||
<div className="editor-json-hint">
|
||||
<Braces size={14} aria-hidden="true" />
|
||||
{selectedNodeIndex === null
|
||||
? "Raw map JSON"
|
||||
: `Selected node ${selectedNodeIndex + 1} raw lines`}
|
||||
</div>
|
||||
</section>
|
||||
</aside>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
interface JsonPreviewLine {
|
||||
number: number;
|
||||
content: string;
|
||||
isSelected: boolean;
|
||||
}
|
||||
|
||||
interface JsonPreview {
|
||||
label: string;
|
||||
lines: JsonPreviewLine[];
|
||||
}
|
||||
|
||||
function getJsonPreview(
|
||||
mapNodes: MapNode[],
|
||||
selectedNodeIndex: number | null,
|
||||
): JsonPreview {
|
||||
const { lines, ranges } = formatMapNodesWithRanges(mapNodes);
|
||||
|
||||
if (selectedNodeIndex === null || !ranges[selectedNodeIndex]) {
|
||||
return {
|
||||
label: `${lines.length} raw lines`,
|
||||
lines: lines.map((content, index) => ({
|
||||
number: index + 1,
|
||||
content,
|
||||
isSelected: false,
|
||||
})),
|
||||
};
|
||||
}
|
||||
|
||||
const range = ranges[selectedNodeIndex];
|
||||
const selectedLines = lines.slice(range.start - 1, range.end);
|
||||
|
||||
return {
|
||||
label: `Lines ${range.start}-${range.end}`,
|
||||
lines: selectedLines.map((content, index) => ({
|
||||
number: range.start + index,
|
||||
content,
|
||||
isSelected: true,
|
||||
})),
|
||||
};
|
||||
}
|
||||
|
||||
function formatMapNodesWithRanges(mapNodes: MapNode[]): {
|
||||
lines: string[];
|
||||
ranges: Array<{ start: number; end: number }>;
|
||||
} {
|
||||
const lines = ["["];
|
||||
const ranges: Array<{ start: number; end: number }> = [];
|
||||
|
||||
mapNodes.forEach((node, index) => {
|
||||
const objectLines = JSON.stringify(node, null, 2)
|
||||
.split("\n")
|
||||
.map((line) => ` ${line}`);
|
||||
|
||||
if (index < mapNodes.length - 1) {
|
||||
objectLines[objectLines.length - 1] += ",";
|
||||
}
|
||||
|
||||
const start = lines.length + 1;
|
||||
lines.push(...objectLines);
|
||||
ranges.push({ start, end: lines.length });
|
||||
});
|
||||
|
||||
lines.push("]");
|
||||
|
||||
return { lines, ranges };
|
||||
}
|
||||
@@ -0,0 +1,364 @@
|
||||
import { useMemo, useRef, useEffect, useState } from "react";
|
||||
import { Grid, TransformControls, useGLTF } from "@react-three/drei";
|
||||
import type { ThreeEvent } from "@react-three/fiber";
|
||||
import * as THREE from "three";
|
||||
|
||||
import type { SceneData, MapNode, TransformMode } from "@/types/editor";
|
||||
|
||||
interface EditorMapProps {
|
||||
sceneData: SceneData;
|
||||
selectedNodeIndex: number | null;
|
||||
onSelectNode: (index: number | null) => void;
|
||||
hoveredNodeIndex: number | null;
|
||||
onHoverNode: (index: number | null) => void;
|
||||
transformMode: TransformMode;
|
||||
onTransformStart: () => void;
|
||||
onTransformEnd: () => void;
|
||||
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
|
||||
}
|
||||
|
||||
type EditorNodeObjectRef = React.RefObject<Map<number, THREE.Object3D>>;
|
||||
|
||||
interface EditorNodeCommonProps {
|
||||
index: number;
|
||||
node: MapNode;
|
||||
isSelected: boolean;
|
||||
isHovered: boolean;
|
||||
objectsMapRef: EditorNodeObjectRef;
|
||||
onSelectNode: (index: number | null) => void;
|
||||
onHoverNode: (index: number | null) => void;
|
||||
}
|
||||
|
||||
interface EditorNodePointerHandlers {
|
||||
onClick: (event: ThreeEvent<MouseEvent>) => void;
|
||||
onPointerEnter: (event: ThreeEvent<PointerEvent>) => void;
|
||||
onPointerLeave: (event: ThreeEvent<PointerEvent>) => void;
|
||||
}
|
||||
|
||||
function applyNodeTransform(object: THREE.Object3D, node: MapNode): void {
|
||||
object.position.set(...node.position);
|
||||
object.rotation.set(...node.rotation);
|
||||
object.scale.set(...node.scale);
|
||||
}
|
||||
|
||||
function useRegisteredEditorNode(
|
||||
objectRef: React.RefObject<THREE.Object3D | null>,
|
||||
index: number,
|
||||
node: MapNode,
|
||||
objectsMapRef: EditorNodeObjectRef,
|
||||
): void {
|
||||
useEffect(() => {
|
||||
const object = objectRef.current;
|
||||
if (object) {
|
||||
applyNodeTransform(object, node);
|
||||
object.userData = { nodeIndex: index, nodeName: node.name };
|
||||
objectsMapRef.current.set(index, object);
|
||||
}
|
||||
|
||||
const currentMap = objectsMapRef.current;
|
||||
const currentIndex = index;
|
||||
return () => {
|
||||
currentMap.delete(currentIndex);
|
||||
};
|
||||
}, [index, node, objectRef, objectsMapRef]);
|
||||
|
||||
useEffect(() => {
|
||||
const object = objectRef.current;
|
||||
if (object) {
|
||||
applyNodeTransform(object, node);
|
||||
}
|
||||
}, [node, objectRef]);
|
||||
}
|
||||
|
||||
function disposeMaterial(material: THREE.Material | THREE.Material[]): void {
|
||||
if (Array.isArray(material)) {
|
||||
material.forEach((item) => item.dispose());
|
||||
return;
|
||||
}
|
||||
|
||||
material.dispose();
|
||||
}
|
||||
|
||||
function cloneHighlightedMaterial(
|
||||
material: THREE.Material | THREE.Material[],
|
||||
color: string,
|
||||
): THREE.Material | THREE.Material[] {
|
||||
if (Array.isArray(material)) {
|
||||
return material.map((item) => cloneHighlightedMaterial(item, color)).flat();
|
||||
}
|
||||
|
||||
const clone = material.clone();
|
||||
if (clone instanceof THREE.MeshStandardMaterial) {
|
||||
clone.color.set(color);
|
||||
}
|
||||
return clone;
|
||||
}
|
||||
|
||||
function getNodeHighlightColor(
|
||||
isSelected: boolean,
|
||||
isHovered: boolean,
|
||||
): string | null {
|
||||
if (isSelected) return "#ffffff";
|
||||
if (isHovered) return "#b8b8b8";
|
||||
return null;
|
||||
}
|
||||
|
||||
function createEditorNodePointerHandlers(
|
||||
index: number,
|
||||
onSelectNode: (index: number | null) => void,
|
||||
onHoverNode: (index: number | null) => void,
|
||||
): EditorNodePointerHandlers {
|
||||
return {
|
||||
onClick: (event) => {
|
||||
event.stopPropagation();
|
||||
onSelectNode(index);
|
||||
},
|
||||
onPointerEnter: (event) => {
|
||||
event.stopPropagation();
|
||||
onHoverNode(index);
|
||||
},
|
||||
onPointerLeave: (event) => {
|
||||
event.stopPropagation();
|
||||
onHoverNode(null);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function EditorMap({
|
||||
sceneData,
|
||||
selectedNodeIndex,
|
||||
onSelectNode,
|
||||
hoveredNodeIndex,
|
||||
onHoverNode,
|
||||
transformMode,
|
||||
onTransformStart,
|
||||
onTransformEnd,
|
||||
onNodeTransform,
|
||||
}: EditorMapProps): React.JSX.Element {
|
||||
const objectsMapRef = useRef<Map<number, THREE.Object3D>>(new Map());
|
||||
|
||||
const handleTransformMouseDown = () => {
|
||||
onTransformStart?.();
|
||||
};
|
||||
|
||||
const handleTransformMouseUp = () => {
|
||||
if (selectedNodeIndex !== null) {
|
||||
const obj = objectsMapRef.current.get(selectedNodeIndex);
|
||||
if (!obj) return;
|
||||
const node = sceneData.mapNodes[selectedNodeIndex];
|
||||
if (node) {
|
||||
const updatedNode: MapNode = {
|
||||
...node,
|
||||
position: [obj.position.x, obj.position.y, obj.position.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
scale: [obj.scale.x, obj.scale.y, obj.scale.z],
|
||||
};
|
||||
onNodeTransform?.(selectedNodeIndex, updatedNode);
|
||||
}
|
||||
}
|
||||
onTransformEnd?.();
|
||||
};
|
||||
|
||||
const [selectedObject, setSelectedObject] = useState<THREE.Object3D | null>(
|
||||
null,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (selectedNodeIndex !== null) {
|
||||
const obj = objectsMapRef.current.get(selectedNodeIndex);
|
||||
setSelectedObject(obj || null);
|
||||
} else {
|
||||
setSelectedObject(null);
|
||||
}
|
||||
}, [selectedNodeIndex]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<Grid
|
||||
args={[100, 100]}
|
||||
cellSize={1}
|
||||
cellThickness={0.5}
|
||||
cellColor="#242424"
|
||||
sectionSize={5}
|
||||
sectionThickness={1}
|
||||
sectionColor="#3a3a3a"
|
||||
fadeDistance={50}
|
||||
fadeStrength={1}
|
||||
followCamera={false}
|
||||
infiniteGrid={false}
|
||||
/>
|
||||
<axesHelper args={[10]} />
|
||||
|
||||
<group
|
||||
onClick={(e: ThreeEvent<MouseEvent>) => {
|
||||
e.stopPropagation();
|
||||
onSelectNode(null);
|
||||
}}
|
||||
>
|
||||
{sceneData.mapNodes.map((node, index) => {
|
||||
const modelUrl = sceneData.models.get(node.name);
|
||||
|
||||
if (modelUrl) {
|
||||
return (
|
||||
<EditorModelNode
|
||||
key={index}
|
||||
index={index}
|
||||
node={node}
|
||||
modelUrl={modelUrl}
|
||||
isSelected={selectedNodeIndex === index}
|
||||
isHovered={hoveredNodeIndex === index}
|
||||
objectsMapRef={objectsMapRef}
|
||||
onSelectNode={onSelectNode}
|
||||
onHoverNode={onHoverNode}
|
||||
/>
|
||||
);
|
||||
} else {
|
||||
return (
|
||||
<EditorFallbackNode
|
||||
key={index}
|
||||
index={index}
|
||||
node={node}
|
||||
isSelected={selectedNodeIndex === index}
|
||||
isHovered={hoveredNodeIndex === index}
|
||||
objectsMapRef={objectsMapRef}
|
||||
onSelectNode={onSelectNode}
|
||||
onHoverNode={onHoverNode}
|
||||
/>
|
||||
);
|
||||
}
|
||||
})}
|
||||
</group>
|
||||
|
||||
{selectedObject && (
|
||||
<TransformControls
|
||||
object={selectedObject}
|
||||
mode={transformMode}
|
||||
onMouseDown={handleTransformMouseDown}
|
||||
onMouseUp={handleTransformMouseUp}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
function EditorModelNode({
|
||||
index,
|
||||
node,
|
||||
modelUrl,
|
||||
isSelected,
|
||||
isHovered,
|
||||
objectsMapRef,
|
||||
onSelectNode,
|
||||
onHoverNode,
|
||||
}: EditorNodeCommonProps & {
|
||||
modelUrl: string;
|
||||
}) {
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const originalMaterialsRef = useRef(
|
||||
new Map<THREE.Mesh, THREE.Material | THREE.Material[]>(),
|
||||
);
|
||||
const { scene } = useGLTF(modelUrl);
|
||||
|
||||
const sceneInstance = useMemo(() => scene.clone(true), [scene]);
|
||||
const pointerHandlers = createEditorNodePointerHandlers(
|
||||
index,
|
||||
onSelectNode,
|
||||
onHoverNode,
|
||||
);
|
||||
useRegisteredEditorNode(groupRef, index, node, objectsMapRef);
|
||||
|
||||
useEffect(() => {
|
||||
if (!groupRef.current) return;
|
||||
const highlightColor = getNodeHighlightColor(isSelected, isHovered);
|
||||
|
||||
groupRef.current.traverse((child) => {
|
||||
if (!(child instanceof THREE.Mesh)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const originalMaterial = originalMaterialsRef.current.get(child);
|
||||
|
||||
if (!originalMaterial) {
|
||||
originalMaterialsRef.current.set(child, child.material);
|
||||
}
|
||||
|
||||
if (child.material !== originalMaterial && originalMaterial) {
|
||||
disposeMaterial(child.material);
|
||||
}
|
||||
|
||||
if (highlightColor) {
|
||||
child.material = cloneHighlightedMaterial(
|
||||
originalMaterial ?? child.material,
|
||||
highlightColor,
|
||||
);
|
||||
} else if (originalMaterial) {
|
||||
child.material = originalMaterial;
|
||||
}
|
||||
});
|
||||
}, [isSelected, isHovered]);
|
||||
|
||||
useEffect(() => {
|
||||
const group = groupRef.current;
|
||||
const originalMaterials = originalMaterialsRef.current;
|
||||
|
||||
return () => {
|
||||
if (!group) return;
|
||||
|
||||
group.traverse((child) => {
|
||||
if (!(child instanceof THREE.Mesh)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const originalMaterial = originalMaterials.get(child);
|
||||
if (originalMaterial && child.material !== originalMaterial) {
|
||||
disposeMaterial(child.material);
|
||||
child.material = originalMaterial;
|
||||
}
|
||||
});
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<primitive
|
||||
ref={groupRef}
|
||||
object={sceneInstance}
|
||||
position={node.position}
|
||||
rotation={node.rotation}
|
||||
scale={node.scale}
|
||||
{...pointerHandlers}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function EditorFallbackNode({
|
||||
index,
|
||||
node,
|
||||
isSelected,
|
||||
isHovered,
|
||||
objectsMapRef,
|
||||
onSelectNode,
|
||||
onHoverNode,
|
||||
}: EditorNodeCommonProps) {
|
||||
const meshRef = useRef<THREE.Mesh>(null);
|
||||
const pointerHandlers = createEditorNodePointerHandlers(
|
||||
index,
|
||||
onSelectNode,
|
||||
onHoverNode,
|
||||
);
|
||||
useRegisteredEditorNode(meshRef, index, node, objectsMapRef);
|
||||
|
||||
const color = getNodeHighlightColor(isSelected, isHovered) ?? "#6f6f6f";
|
||||
|
||||
return (
|
||||
<mesh
|
||||
ref={meshRef}
|
||||
position={node.position}
|
||||
rotation={node.rotation}
|
||||
scale={node.scale}
|
||||
{...pointerHandlers}
|
||||
>
|
||||
<boxGeometry args={[1, 1, 1]} />
|
||||
<meshStandardMaterial color={color} />
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
import { useEffect } from "react";
|
||||
import { OrbitControls } from "@react-three/drei";
|
||||
import { EditorMap } from "@/components/editor/scene/EditorMap";
|
||||
import { FlyController } from "@/controls/editor/FlyController";
|
||||
import type { MapNode, TransformMode, SceneData } from "@/types/editor";
|
||||
|
||||
interface EditorSceneProps {
|
||||
sceneData: SceneData;
|
||||
selectedNodeIndex: number | null;
|
||||
onSelectNode: (index: number | null) => void;
|
||||
hoveredNodeIndex: number | null;
|
||||
onHoverNode: (index: number | null) => void;
|
||||
transformMode: TransformMode;
|
||||
onTransformModeChange: (mode: TransformMode) => void;
|
||||
onTransformStart: () => void;
|
||||
onTransformEnd: () => void;
|
||||
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
|
||||
onUndo: () => void;
|
||||
onRedo: () => void;
|
||||
isPlayerMode?: boolean;
|
||||
}
|
||||
|
||||
export function EditorScene({
|
||||
sceneData,
|
||||
selectedNodeIndex,
|
||||
onSelectNode,
|
||||
hoveredNodeIndex,
|
||||
onHoverNode,
|
||||
transformMode,
|
||||
onTransformModeChange,
|
||||
onTransformStart,
|
||||
onTransformEnd,
|
||||
onNodeTransform,
|
||||
onUndo,
|
||||
onRedo,
|
||||
isPlayerMode = false,
|
||||
}: EditorSceneProps): React.JSX.Element {
|
||||
useEffect(() => {
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.ctrlKey || e.metaKey) {
|
||||
if (e.key === "z" || e.key === "Z") {
|
||||
e.preventDefault();
|
||||
onUndo();
|
||||
return;
|
||||
}
|
||||
if (e.key === "y" || e.key === "Y") {
|
||||
e.preventDefault();
|
||||
onRedo();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedNodeIndex !== null) {
|
||||
switch (e.key.toLowerCase()) {
|
||||
case "escape":
|
||||
onSelectNode(null);
|
||||
break;
|
||||
case "t":
|
||||
onTransformModeChange("translate");
|
||||
break;
|
||||
case "r":
|
||||
onTransformModeChange("rotate");
|
||||
break;
|
||||
case "s":
|
||||
onTransformModeChange("scale");
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
window.addEventListener("keydown", handleKeyDown);
|
||||
return () => window.removeEventListener("keydown", handleKeyDown);
|
||||
}, [selectedNodeIndex, onSelectNode, onTransformModeChange, onUndo, onRedo]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{isPlayerMode ? (
|
||||
<FlyController disabled={false} />
|
||||
) : (
|
||||
<OrbitControls
|
||||
enableDamping
|
||||
dampingFactor={0.05}
|
||||
mouseButtons={{
|
||||
LEFT: 0,
|
||||
MIDDLE: 1,
|
||||
RIGHT: 2,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
|
||||
<EditorMap
|
||||
sceneData={sceneData}
|
||||
selectedNodeIndex={selectedNodeIndex}
|
||||
onSelectNode={onSelectNode}
|
||||
hoveredNodeIndex={hoveredNodeIndex}
|
||||
onHoverNode={onHoverNode}
|
||||
transformMode={transformMode}
|
||||
onTransformStart={onTransformStart}
|
||||
onTransformEnd={onTransformEnd}
|
||||
onNodeTransform={onNodeTransform}
|
||||
/>
|
||||
|
||||
<ambientLight intensity={0.6} />
|
||||
<directionalLight position={[10, 20, 10]} intensity={1.5} castShadow />
|
||||
<directionalLight position={[-10, 10, -10]} intensity={0.5} />
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -3,7 +3,7 @@ import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { RigidBody } from "@react-three/rapier";
|
||||
import type { RapierRigidBody } from "@react-three/rapier";
|
||||
import * as THREE from "three";
|
||||
import { InteractableObject } from "@/components/3d/InteractableObject";
|
||||
import { InteractableObject } from "@/components/three/InteractableObject";
|
||||
import {
|
||||
GRAB_DEFAULT_COLLIDERS,
|
||||
GRAB_DEFAULT_LABEL,
|
||||
@@ -19,10 +19,10 @@ import {
|
||||
GRAB_THROW_BOOST_MAX,
|
||||
GRAB_THROW_BOOST_MIN,
|
||||
GRAB_THROW_BOOST_STEP,
|
||||
} from "@/data/grabConfig";
|
||||
} from "@/data/interaction/grabConfig";
|
||||
import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
|
||||
import { useHandTrackingSnapshot } from "@/hooks/useHandTrackingSnapshot";
|
||||
import type { ColliderShape, Vector3Tuple } from "@/types/3d";
|
||||
import type { ColliderShape, Vector3Tuple } from "@/types/three";
|
||||
|
||||
interface GrabbableObjectProps {
|
||||
position: Vector3Tuple;
|
||||
+47
-26
@@ -8,13 +8,13 @@ import {
|
||||
INTERACTION_DEBUG_SPHERE_COLOR,
|
||||
INTERACTION_DEBUG_SPHERE_OPACITY,
|
||||
INTERACTION_DEBUG_SPHERE_SEGMENTS,
|
||||
} from "@/data/debugConfig";
|
||||
} from "@/data/debug/debugConfig";
|
||||
import { Debug } from "@/utils/debug/Debug";
|
||||
import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
|
||||
import { InteractionManager } from "@/stateManager/InteractionManager";
|
||||
import { INTERACTION_RADIUS } from "@/data/interactionConfig";
|
||||
import type { Vector3Tuple } from "@/types/3d";
|
||||
import type { InteractableHandle, InteractableKind } from "@/types/interaction";
|
||||
import { InteractionManager } from "@/managers/InteractionManager";
|
||||
import { INTERACTION_RADIUS } from "@/data/interaction/interactionConfig";
|
||||
import type { Vector3Tuple } from "@/types/three";
|
||||
import type { InteractableHandle } from "@/types/interaction";
|
||||
|
||||
interface InteractableObjectBaseProps {
|
||||
label: string;
|
||||
@@ -37,46 +37,67 @@ type InteractableObjectProps =
|
||||
| TriggerInteractableObjectProps
|
||||
| GrabInteractableObjectProps;
|
||||
|
||||
type MutableInteractableHandle = {
|
||||
kind: InteractableKind;
|
||||
label: string;
|
||||
onPress: () => void;
|
||||
onRelease?: () => void;
|
||||
};
|
||||
|
||||
const _cameraPos = new THREE.Vector3();
|
||||
const _cameraDir = new THREE.Vector3();
|
||||
const _objectPos = new THREE.Vector3();
|
||||
const _raycaster = new THREE.Raycaster();
|
||||
|
||||
function createInteractableHandle(
|
||||
props: InteractableObjectProps,
|
||||
): InteractableHandle {
|
||||
if (props.kind === "grab") {
|
||||
return {
|
||||
kind: props.kind,
|
||||
label: props.label,
|
||||
onPress: props.onPress,
|
||||
onRelease: props.onRelease,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
kind: props.kind,
|
||||
label: props.label,
|
||||
onPress: props.onPress,
|
||||
};
|
||||
}
|
||||
|
||||
export function InteractableObject(
|
||||
props: InteractableObjectProps,
|
||||
): React.JSX.Element {
|
||||
const { kind, label, position, bodyRef, onPress, children } = props;
|
||||
const onRelease = props.kind === "grab" ? props.onRelease : undefined;
|
||||
const onRelease = props.kind === "grab" ? props.onRelease : null;
|
||||
const camera = useThree((state) => state.camera);
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const debugSphereRef = useRef<THREE.Mesh>(null);
|
||||
|
||||
const handle = useRef<InteractableHandle>(
|
||||
props.kind === "grab"
|
||||
? { kind: props.kind, label, onPress, onRelease: props.onRelease }
|
||||
: { kind: props.kind, label, onPress },
|
||||
);
|
||||
const handle = useRef<InteractableHandle>(createInteractableHandle(props));
|
||||
|
||||
useEffect(() => {
|
||||
const current = handle.current as MutableInteractableHandle;
|
||||
current.kind = kind;
|
||||
current.label = label;
|
||||
current.onPress = onPress;
|
||||
const currentHandle = handle.current;
|
||||
|
||||
if (currentHandle.kind === kind) {
|
||||
currentHandle.label = label;
|
||||
currentHandle.onPress = onPress;
|
||||
|
||||
if (currentHandle.kind === "grab") {
|
||||
if (!onRelease) return;
|
||||
currentHandle.onRelease = onRelease;
|
||||
}
|
||||
|
||||
if (kind === "grab" && onRelease) {
|
||||
current.onRelease = onRelease;
|
||||
return;
|
||||
}
|
||||
|
||||
delete current.onRelease;
|
||||
return undefined;
|
||||
if (kind === "grab") {
|
||||
if (!onRelease) return;
|
||||
handle.current = { kind, label, onPress, onRelease };
|
||||
} else {
|
||||
handle.current = { kind, label, onPress };
|
||||
}
|
||||
|
||||
const manager = InteractionManager.getInstance();
|
||||
if (manager.getState().focused === currentHandle) {
|
||||
manager.setFocused(handle.current);
|
||||
}
|
||||
}, [kind, label, onPress, onRelease]);
|
||||
|
||||
const setupInteractionDebugFolder = useCallback((folder: GUI) => {
|
||||
@@ -1,15 +1,15 @@
|
||||
import { useState } from "react";
|
||||
import { useGLTF } from "@react-three/drei";
|
||||
import { RigidBody } from "@react-three/rapier";
|
||||
import { InteractableObject } from "@/components/3d/InteractableObject";
|
||||
import { InteractableObject } from "@/components/three/InteractableObject";
|
||||
import {
|
||||
TRIGGER_DEFAULT_COLLIDERS,
|
||||
TRIGGER_DEFAULT_LABEL,
|
||||
TRIGGER_DEFAULT_SOUND_VOLUME,
|
||||
TRIGGER_DEFAULT_SPAWN_OFFSET,
|
||||
} from "@/data/triggerConfig";
|
||||
import { AudioManager } from "@/stateManager/AudioManager";
|
||||
import type { ColliderShape, Vector3Tuple } from "@/types/3d";
|
||||
} from "@/data/interaction/triggerConfig";
|
||||
import { AudioManager } from "@/managers/AudioManager";
|
||||
import type { ColliderShape, Vector3Tuple } from "@/types/three";
|
||||
|
||||
interface SpawnedModel {
|
||||
id: number;
|
||||
@@ -1,4 +1,4 @@
|
||||
import { INTERACT_KEY } from "@/data/keybindings";
|
||||
import { INTERACT_KEY } from "@/data/input/keybindings";
|
||||
import { useCameraMode } from "@/hooks/debug/useCameraMode";
|
||||
import { useInteraction } from "@/hooks/useInteraction";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user