Merge branch 'develop' into feat/main-feature

This commit is contained in:
Tom Boullay
2026-04-28 16:27:05 +02:00
124 changed files with 10156 additions and 473 deletions
+18
View File
@@ -0,0 +1,18 @@
import { Suspense, lazy } from "react";
import { Debug } from "@/utils/debug/Debug";
const Perf = lazy(() => import("r3f-perf").then((m) => ({ default: m.Perf })));
export function DebugPerf(): React.JSX.Element | null {
const debug = Debug.getInstance();
if (!debug.active) {
return null;
}
return (
<Suspense fallback={null}>
<Perf position="bottom-right" />
</Suspense>
);
}
@@ -0,0 +1,29 @@
import { OrbitControls } from "@react-three/drei";
import {
DEBUG_CAMERA_DAMPING_FACTOR,
DEBUG_CAMERA_MAX_DISTANCE,
DEBUG_CAMERA_MIN_DISTANCE,
} from "@/data/debug/debugConfig";
import {
PLAYER_EYE_HEIGHT,
PLAYER_SPAWN_POSITION_GAME,
} from "@/data/player/playerConfig";
import type { Vector3Tuple } from "@/types/three";
const DEBUG_CAMERA_TARGET: Vector3Tuple = [
PLAYER_SPAWN_POSITION_GAME[0],
PLAYER_EYE_HEIGHT,
PLAYER_SPAWN_POSITION_GAME[2],
];
export function DebugCameraControls(): React.JSX.Element {
return (
<OrbitControls
enableDamping
dampingFactor={DEBUG_CAMERA_DAMPING_FACTOR}
minDistance={DEBUG_CAMERA_MIN_DISTANCE}
maxDistance={DEBUG_CAMERA_MAX_DISTANCE}
target={DEBUG_CAMERA_TARGET}
/>
);
}
@@ -0,0 +1,32 @@
import {
DEBUG_AXES_SIZE,
DEBUG_GRID_DIVISIONS,
DEBUG_GRID_PRIMARY_COLOR,
DEBUG_GRID_SECONDARY_COLOR,
DEBUG_GRID_SIZE,
DEBUG_GRID_Y,
} from "@/data/debug/debugConfig";
import { Debug } from "@/utils/debug/Debug";
export function DebugHelpers(): React.JSX.Element | null {
const debug = Debug.getInstance();
if (!debug.active) {
return null;
}
return (
<>
<gridHelper
args={[
DEBUG_GRID_SIZE,
DEBUG_GRID_DIVISIONS,
DEBUG_GRID_PRIMARY_COLOR,
DEBUG_GRID_SECONDARY_COLOR,
]}
position={[0, DEBUG_GRID_Y, 0]}
/>
<axesHelper args={[DEBUG_AXES_SIZE]} />
</>
);
}
+51
View File
@@ -0,0 +1,51 @@
import ReactMarkdown from "react-markdown";
import remarkGfm from "remark-gfm";
import { useDocsLanguage } from "@/hooks/docs/useDocsLanguage";
interface DocsDocumentProps {
title: string;
meta: string;
content: string;
frContent: string;
}
export function DocsDocument({
title,
meta,
content,
frContent,
}: DocsDocumentProps): React.JSX.Element {
const { language, toggleLanguage } = useDocsLanguage();
const translatedContent = language === "fr" ? frContent : content;
return (
<div className="docs-content">
<header className="docs-content__header">
<span>{title}</span>
<button
className="docs-language-toggle"
type="button"
onClick={toggleLanguage}
aria-label="Changer la langue de la documentation"
>
<span className={language === "fr" ? "is-active" : undefined}>
FR
</span>
<span className={language === "en" ? "is-active" : undefined}>
EN
</span>
</button>
</header>
<article className="docs-section">
<div className="docs-section__eyebrow">
<span>{title}</span>
<span>{meta}</span>
</div>
<ReactMarkdown remarkPlugins={[remarkGfm]}>
{translatedContent}
</ReactMarkdown>
</article>
</div>
);
}
+53
View File
@@ -0,0 +1,53 @@
import { Link, Outlet } from "@tanstack/react-router";
import { Home } from "lucide-react";
import { docGroups } from "@/data/docs/docsSections";
import { DocsLanguageProvider } from "@/providers/docs/DocsLanguageProvider";
export function DocsLayout(): React.JSX.Element {
return (
<DocsLanguageProvider>
<main className="docs-page">
<aside className="docs-sidebar" aria-label="Documentation">
<header className="docs-sidebar__header">
<h1>Folders</h1>
<Link
className="docs-home-link"
to="/"
aria-label="Retour à l'accueil"
>
<Home size={18} strokeWidth={2.25} aria-hidden="true" />
</Link>
</header>
<nav>
{docGroups.map((group) => (
<section className="docs-nav-group" key={group.label}>
<h2>{group.label}</h2>
{group.sections.map((section) => (
<Link
activeProps={{
className: "docs-nav-item docs-nav-item--active",
}}
activeOptions={{ exact: true }}
className="docs-nav-item"
key={section.path}
to={section.path}
>
<span>
<strong>{section.title}</strong>
<small>{section.subtitle}</small>
</span>
<span className="docs-nav-item__meta">{section.meta}</span>
</Link>
))}
</section>
))}
</nav>
</aside>
<Outlet />
</main>
</DocsLanguageProvider>
);
}
+309
View File
@@ -0,0 +1,309 @@
import {
Box,
Braces,
Download,
Expand,
Keyboard,
Lock,
MousePointer2,
Move3D,
Redo2,
RotateCw,
Save,
Undo2,
} from "lucide-react";
import type { MapNode, TransformMode } from "@/types/editor";
interface EditorControlsProps {
transformMode: TransformMode;
onTransformModeChange: (mode: TransformMode) => void;
selectedNodeIndex: number | null;
mapNodes: MapNode[];
nodesCount: number;
selectedNodeName: string | null;
undoCount: number;
redoCount: number;
onUndo: () => void;
onRedo: () => void;
onExportJson: () => void;
onSaveToServer?: (() => void | Promise<void>) | undefined;
onPlayerMode?: (() => void) | undefined;
isPlayerMode?: boolean;
}
const TRANSFORM_OPTIONS = [
{ mode: "translate", label: "Translate", shortcut: "T", Icon: Move3D },
{ mode: "rotate", label: "Rotate", shortcut: "R", Icon: RotateCw },
{ mode: "scale", label: "Scale", shortcut: "S", Icon: Expand },
] as const;
const EDITOR_SHORTCUTS = [
["Click", "Select object"],
["T / R / S", "Transform mode"],
["Ctrl Z / Y", "Undo / redo"],
["Esc", "Deselect"],
["WASD", "Move when locked"],
] as const;
export function EditorControls({
transformMode,
onTransformModeChange,
selectedNodeIndex,
mapNodes,
nodesCount,
selectedNodeName,
undoCount,
redoCount,
onUndo,
onRedo,
onExportJson,
onSaveToServer,
onPlayerMode,
isPlayerMode,
}: EditorControlsProps): React.JSX.Element {
const viewModeLabel = isPlayerMode ? "View locked" : "Lock view";
const jsonPreview = getJsonPreview(mapNodes, selectedNodeIndex);
return (
<>
<aside className="editor-controls-panel" aria-label="Editor controls">
<header className="editor-panel-header">
<span className="editor-panel-kicker">Map Editor</span>
<h2>Scene controls</h2>
<p>Select an object, choose a transform mode, then drag the gizmo.</p>
</header>
<section
className="editor-control-section"
aria-labelledby="transform-heading"
>
<div className="editor-section-heading">
<h3 id="transform-heading">Transform</h3>
<span>T / R / S</span>
</div>
<div className="editor-transform-buttons">
{TRANSFORM_OPTIONS.map(({ mode, label, shortcut, Icon }) => (
<button
key={mode}
className={`editor-transform-button ${transformMode === mode ? "active" : ""}`}
onClick={() => onTransformModeChange(mode)}
aria-pressed={transformMode === mode}
>
<Icon size={16} aria-hidden="true" />
<span>{label}</span>
<kbd>{shortcut}</kbd>
</button>
))}
</div>
<div className="editor-history-buttons">
<button
className="editor-history-button"
onClick={onUndo}
disabled={undoCount === 0}
>
<Undo2 size={15} aria-hidden="true" />
Undo
<span>{undoCount}</span>
</button>
<button
className="editor-history-button"
onClick={onRedo}
disabled={redoCount === 0}
>
<Redo2 size={15} aria-hidden="true" />
Redo
<span>{redoCount}</span>
</button>
</div>
</section>
<section
className="editor-control-section"
aria-labelledby="file-heading"
>
<div className="editor-section-heading">
<h3 id="file-heading">File</h3>
</div>
<button
className="editor-action-button editor-action-button-primary"
onClick={onExportJson}
>
<Download size={16} aria-hidden="true" />
Export JSON
</button>
{onSaveToServer && (
<button className="editor-action-button" onClick={onSaveToServer}>
<Save size={16} aria-hidden="true" />
Save to server
</button>
)}
</section>
<section
className="editor-control-section"
aria-labelledby="view-heading"
>
<div className="editor-section-heading">
<h3 id="view-heading">View</h3>
</div>
{onPlayerMode && (
<button
className={`editor-player-button ${isPlayerMode ? "active" : ""}`}
onClick={onPlayerMode}
aria-pressed={isPlayerMode}
>
<Lock size={16} aria-hidden="true" />
{viewModeLabel}
</button>
)}
</section>
<section
className="editor-control-section"
aria-labelledby="selection-heading"
>
<div className="editor-section-heading">
<h3 id="selection-heading">Selection</h3>
<span>{nodesCount} nodes</span>
</div>
{selectedNodeIndex !== null ? (
<div className="editor-selected-info">
<Box size={17} aria-hidden="true" />
<div>
<strong>
{selectedNodeName || `Node ${selectedNodeIndex + 1}`}
</strong>
<span>
Index {selectedNodeIndex + 1} of {nodesCount}
</span>
</div>
</div>
) : (
<div className="editor-no-selection">
<MousePointer2 size={17} aria-hidden="true" />
No object selected
</div>
)}
</section>
<section
className="editor-control-section"
aria-labelledby="shortcuts-heading"
>
<div className="editor-section-heading">
<h3 id="shortcuts-heading">Shortcuts</h3>
<Keyboard size={15} aria-hidden="true" />
</div>
<dl className="editor-shortcuts-list">
{EDITOR_SHORTCUTS.map(([keys, description]) => (
<div key={keys}>
<dt>{keys}</dt>
<dd>{description}</dd>
</div>
))}
</dl>
</section>
<section className="editor-json-section" aria-labelledby="json-heading">
<div className="editor-section-heading">
<h3 id="json-heading">JSON</h3>
<span>{jsonPreview.label}</span>
</div>
<pre className="editor-json-view" aria-label={jsonPreview.label}>
{jsonPreview.lines.map((line) => (
<code
key={line.number}
className={line.isSelected ? "is-selected" : undefined}
>
<span>{line.number}</span>
{line.content || " "}
</code>
))}
</pre>
<div className="editor-json-hint">
<Braces size={14} aria-hidden="true" />
{selectedNodeIndex === null
? "Raw map JSON"
: `Selected node ${selectedNodeIndex + 1} raw lines`}
</div>
</section>
</aside>
</>
);
}
interface JsonPreviewLine {
number: number;
content: string;
isSelected: boolean;
}
interface JsonPreview {
label: string;
lines: JsonPreviewLine[];
}
function getJsonPreview(
mapNodes: MapNode[],
selectedNodeIndex: number | null,
): JsonPreview {
const { lines, ranges } = formatMapNodesWithRanges(mapNodes);
if (selectedNodeIndex === null || !ranges[selectedNodeIndex]) {
return {
label: `${lines.length} raw lines`,
lines: lines.map((content, index) => ({
number: index + 1,
content,
isSelected: false,
})),
};
}
const range = ranges[selectedNodeIndex];
const selectedLines = lines.slice(range.start - 1, range.end);
return {
label: `Lines ${range.start}-${range.end}`,
lines: selectedLines.map((content, index) => ({
number: range.start + index,
content,
isSelected: true,
})),
};
}
function formatMapNodesWithRanges(mapNodes: MapNode[]): {
lines: string[];
ranges: Array<{ start: number; end: number }>;
} {
const lines = ["["];
const ranges: Array<{ start: number; end: number }> = [];
mapNodes.forEach((node, index) => {
const objectLines = JSON.stringify(node, null, 2)
.split("\n")
.map((line) => ` ${line}`);
if (index < mapNodes.length - 1) {
objectLines[objectLines.length - 1] += ",";
}
const start = lines.length + 1;
lines.push(...objectLines);
ranges.push({ start, end: lines.length });
});
lines.push("]");
return { lines, ranges };
}
+364
View File
@@ -0,0 +1,364 @@
import { useMemo, useRef, useEffect, useState } from "react";
import { Grid, TransformControls, useGLTF } from "@react-three/drei";
import type { ThreeEvent } from "@react-three/fiber";
import * as THREE from "three";
import type { SceneData, MapNode, TransformMode } from "@/types/editor";
interface EditorMapProps {
sceneData: SceneData;
selectedNodeIndex: number | null;
onSelectNode: (index: number | null) => void;
hoveredNodeIndex: number | null;
onHoverNode: (index: number | null) => void;
transformMode: TransformMode;
onTransformStart: () => void;
onTransformEnd: () => void;
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
}
type EditorNodeObjectRef = React.RefObject<Map<number, THREE.Object3D>>;
interface EditorNodeCommonProps {
index: number;
node: MapNode;
isSelected: boolean;
isHovered: boolean;
objectsMapRef: EditorNodeObjectRef;
onSelectNode: (index: number | null) => void;
onHoverNode: (index: number | null) => void;
}
interface EditorNodePointerHandlers {
onClick: (event: ThreeEvent<MouseEvent>) => void;
onPointerEnter: (event: ThreeEvent<PointerEvent>) => void;
onPointerLeave: (event: ThreeEvent<PointerEvent>) => void;
}
function applyNodeTransform(object: THREE.Object3D, node: MapNode): void {
object.position.set(...node.position);
object.rotation.set(...node.rotation);
object.scale.set(...node.scale);
}
function useRegisteredEditorNode(
objectRef: React.RefObject<THREE.Object3D | null>,
index: number,
node: MapNode,
objectsMapRef: EditorNodeObjectRef,
): void {
useEffect(() => {
const object = objectRef.current;
if (object) {
applyNodeTransform(object, node);
object.userData = { nodeIndex: index, nodeName: node.name };
objectsMapRef.current.set(index, object);
}
const currentMap = objectsMapRef.current;
const currentIndex = index;
return () => {
currentMap.delete(currentIndex);
};
}, [index, node, objectRef, objectsMapRef]);
useEffect(() => {
const object = objectRef.current;
if (object) {
applyNodeTransform(object, node);
}
}, [node, objectRef]);
}
function disposeMaterial(material: THREE.Material | THREE.Material[]): void {
if (Array.isArray(material)) {
material.forEach((item) => item.dispose());
return;
}
material.dispose();
}
function cloneHighlightedMaterial(
material: THREE.Material | THREE.Material[],
color: string,
): THREE.Material | THREE.Material[] {
if (Array.isArray(material)) {
return material.map((item) => cloneHighlightedMaterial(item, color)).flat();
}
const clone = material.clone();
if (clone instanceof THREE.MeshStandardMaterial) {
clone.color.set(color);
}
return clone;
}
function getNodeHighlightColor(
isSelected: boolean,
isHovered: boolean,
): string | null {
if (isSelected) return "#ffffff";
if (isHovered) return "#b8b8b8";
return null;
}
function createEditorNodePointerHandlers(
index: number,
onSelectNode: (index: number | null) => void,
onHoverNode: (index: number | null) => void,
): EditorNodePointerHandlers {
return {
onClick: (event) => {
event.stopPropagation();
onSelectNode(index);
},
onPointerEnter: (event) => {
event.stopPropagation();
onHoverNode(index);
},
onPointerLeave: (event) => {
event.stopPropagation();
onHoverNode(null);
},
};
}
export function EditorMap({
sceneData,
selectedNodeIndex,
onSelectNode,
hoveredNodeIndex,
onHoverNode,
transformMode,
onTransformStart,
onTransformEnd,
onNodeTransform,
}: EditorMapProps): React.JSX.Element {
const objectsMapRef = useRef<Map<number, THREE.Object3D>>(new Map());
const handleTransformMouseDown = () => {
onTransformStart?.();
};
const handleTransformMouseUp = () => {
if (selectedNodeIndex !== null) {
const obj = objectsMapRef.current.get(selectedNodeIndex);
if (!obj) return;
const node = sceneData.mapNodes[selectedNodeIndex];
if (node) {
const updatedNode: MapNode = {
...node,
position: [obj.position.x, obj.position.y, obj.position.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
scale: [obj.scale.x, obj.scale.y, obj.scale.z],
};
onNodeTransform?.(selectedNodeIndex, updatedNode);
}
}
onTransformEnd?.();
};
const [selectedObject, setSelectedObject] = useState<THREE.Object3D | null>(
null,
);
useEffect(() => {
if (selectedNodeIndex !== null) {
const obj = objectsMapRef.current.get(selectedNodeIndex);
setSelectedObject(obj || null);
} else {
setSelectedObject(null);
}
}, [selectedNodeIndex]);
return (
<>
<Grid
args={[100, 100]}
cellSize={1}
cellThickness={0.5}
cellColor="#242424"
sectionSize={5}
sectionThickness={1}
sectionColor="#3a3a3a"
fadeDistance={50}
fadeStrength={1}
followCamera={false}
infiniteGrid={false}
/>
<axesHelper args={[10]} />
<group
onClick={(e: ThreeEvent<MouseEvent>) => {
e.stopPropagation();
onSelectNode(null);
}}
>
{sceneData.mapNodes.map((node, index) => {
const modelUrl = sceneData.models.get(node.name);
if (modelUrl) {
return (
<EditorModelNode
key={index}
index={index}
node={node}
modelUrl={modelUrl}
isSelected={selectedNodeIndex === index}
isHovered={hoveredNodeIndex === index}
objectsMapRef={objectsMapRef}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
/>
);
} else {
return (
<EditorFallbackNode
key={index}
index={index}
node={node}
isSelected={selectedNodeIndex === index}
isHovered={hoveredNodeIndex === index}
objectsMapRef={objectsMapRef}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
/>
);
}
})}
</group>
{selectedObject && (
<TransformControls
object={selectedObject}
mode={transformMode}
onMouseDown={handleTransformMouseDown}
onMouseUp={handleTransformMouseUp}
/>
)}
</>
);
}
function EditorModelNode({
index,
node,
modelUrl,
isSelected,
isHovered,
objectsMapRef,
onSelectNode,
onHoverNode,
}: EditorNodeCommonProps & {
modelUrl: string;
}) {
const groupRef = useRef<THREE.Group>(null);
const originalMaterialsRef = useRef(
new Map<THREE.Mesh, THREE.Material | THREE.Material[]>(),
);
const { scene } = useGLTF(modelUrl);
const sceneInstance = useMemo(() => scene.clone(true), [scene]);
const pointerHandlers = createEditorNodePointerHandlers(
index,
onSelectNode,
onHoverNode,
);
useRegisteredEditorNode(groupRef, index, node, objectsMapRef);
useEffect(() => {
if (!groupRef.current) return;
const highlightColor = getNodeHighlightColor(isSelected, isHovered);
groupRef.current.traverse((child) => {
if (!(child instanceof THREE.Mesh)) {
return;
}
const originalMaterial = originalMaterialsRef.current.get(child);
if (!originalMaterial) {
originalMaterialsRef.current.set(child, child.material);
}
if (child.material !== originalMaterial && originalMaterial) {
disposeMaterial(child.material);
}
if (highlightColor) {
child.material = cloneHighlightedMaterial(
originalMaterial ?? child.material,
highlightColor,
);
} else if (originalMaterial) {
child.material = originalMaterial;
}
});
}, [isSelected, isHovered]);
useEffect(() => {
const group = groupRef.current;
const originalMaterials = originalMaterialsRef.current;
return () => {
if (!group) return;
group.traverse((child) => {
if (!(child instanceof THREE.Mesh)) {
return;
}
const originalMaterial = originalMaterials.get(child);
if (originalMaterial && child.material !== originalMaterial) {
disposeMaterial(child.material);
child.material = originalMaterial;
}
});
};
}, []);
return (
<primitive
ref={groupRef}
object={sceneInstance}
position={node.position}
rotation={node.rotation}
scale={node.scale}
{...pointerHandlers}
/>
);
}
function EditorFallbackNode({
index,
node,
isSelected,
isHovered,
objectsMapRef,
onSelectNode,
onHoverNode,
}: EditorNodeCommonProps) {
const meshRef = useRef<THREE.Mesh>(null);
const pointerHandlers = createEditorNodePointerHandlers(
index,
onSelectNode,
onHoverNode,
);
useRegisteredEditorNode(meshRef, index, node, objectsMapRef);
const color = getNodeHighlightColor(isSelected, isHovered) ?? "#6f6f6f";
return (
<mesh
ref={meshRef}
position={node.position}
rotation={node.rotation}
scale={node.scale}
{...pointerHandlers}
>
<boxGeometry args={[1, 1, 1]} />
<meshStandardMaterial color={color} />
</mesh>
);
}
+108
View File
@@ -0,0 +1,108 @@
import { useEffect } from "react";
import { OrbitControls } from "@react-three/drei";
import { EditorMap } from "@/components/editor/scene/EditorMap";
import { FlyController } from "@/controls/editor/FlyController";
import type { MapNode, TransformMode, SceneData } from "@/types/editor";
interface EditorSceneProps {
sceneData: SceneData;
selectedNodeIndex: number | null;
onSelectNode: (index: number | null) => void;
hoveredNodeIndex: number | null;
onHoverNode: (index: number | null) => void;
transformMode: TransformMode;
onTransformModeChange: (mode: TransformMode) => void;
onTransformStart: () => void;
onTransformEnd: () => void;
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
onUndo: () => void;
onRedo: () => void;
isPlayerMode?: boolean;
}
export function EditorScene({
sceneData,
selectedNodeIndex,
onSelectNode,
hoveredNodeIndex,
onHoverNode,
transformMode,
onTransformModeChange,
onTransformStart,
onTransformEnd,
onNodeTransform,
onUndo,
onRedo,
isPlayerMode = false,
}: EditorSceneProps): React.JSX.Element {
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if (e.ctrlKey || e.metaKey) {
if (e.key === "z" || e.key === "Z") {
e.preventDefault();
onUndo();
return;
}
if (e.key === "y" || e.key === "Y") {
e.preventDefault();
onRedo();
return;
}
}
if (selectedNodeIndex !== null) {
switch (e.key.toLowerCase()) {
case "escape":
onSelectNode(null);
break;
case "t":
onTransformModeChange("translate");
break;
case "r":
onTransformModeChange("rotate");
break;
case "s":
onTransformModeChange("scale");
break;
}
}
};
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, [selectedNodeIndex, onSelectNode, onTransformModeChange, onUndo, onRedo]);
return (
<>
{isPlayerMode ? (
<FlyController disabled={false} />
) : (
<OrbitControls
enableDamping
dampingFactor={0.05}
mouseButtons={{
LEFT: 0,
MIDDLE: 1,
RIGHT: 2,
}}
/>
)}
<EditorMap
sceneData={sceneData}
selectedNodeIndex={selectedNodeIndex}
onSelectNode={onSelectNode}
hoveredNodeIndex={hoveredNodeIndex}
onHoverNode={onHoverNode}
transformMode={transformMode}
onTransformStart={onTransformStart}
onTransformEnd={onTransformEnd}
onNodeTransform={onNodeTransform}
/>
<ambientLight intensity={0.6} />
<directionalLight position={[10, 20, 10]} intensity={1.5} castShadow />
<directionalLight position={[-10, 10, -10]} intensity={0.5} />
</>
);
}
@@ -3,7 +3,7 @@ import { useFrame, useThree } from "@react-three/fiber";
import { RigidBody } from "@react-three/rapier";
import type { RapierRigidBody } from "@react-three/rapier";
import * as THREE from "three";
import { InteractableObject } from "@/components/3d/InteractableObject";
import { InteractableObject } from "@/components/three/InteractableObject";
import {
GRAB_DEFAULT_COLLIDERS,
GRAB_DEFAULT_LABEL,
@@ -19,10 +19,10 @@ import {
GRAB_THROW_BOOST_MAX,
GRAB_THROW_BOOST_MIN,
GRAB_THROW_BOOST_STEP,
} from "@/data/grabConfig";
} from "@/data/interaction/grabConfig";
import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
import { useHandTrackingSnapshot } from "@/hooks/useHandTrackingSnapshot";
import type { ColliderShape, Vector3Tuple } from "@/types/3d";
import type { ColliderShape, Vector3Tuple } from "@/types/three";
interface GrabbableObjectProps {
position: Vector3Tuple;
@@ -8,13 +8,13 @@ import {
INTERACTION_DEBUG_SPHERE_COLOR,
INTERACTION_DEBUG_SPHERE_OPACITY,
INTERACTION_DEBUG_SPHERE_SEGMENTS,
} from "@/data/debugConfig";
} from "@/data/debug/debugConfig";
import { Debug } from "@/utils/debug/Debug";
import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
import { InteractionManager } from "@/stateManager/InteractionManager";
import { INTERACTION_RADIUS } from "@/data/interactionConfig";
import type { Vector3Tuple } from "@/types/3d";
import type { InteractableHandle, InteractableKind } from "@/types/interaction";
import { InteractionManager } from "@/managers/InteractionManager";
import { INTERACTION_RADIUS } from "@/data/interaction/interactionConfig";
import type { Vector3Tuple } from "@/types/three";
import type { InteractableHandle } from "@/types/interaction";
interface InteractableObjectBaseProps {
label: string;
@@ -37,46 +37,67 @@ type InteractableObjectProps =
| TriggerInteractableObjectProps
| GrabInteractableObjectProps;
type MutableInteractableHandle = {
kind: InteractableKind;
label: string;
onPress: () => void;
onRelease?: () => void;
};
const _cameraPos = new THREE.Vector3();
const _cameraDir = new THREE.Vector3();
const _objectPos = new THREE.Vector3();
const _raycaster = new THREE.Raycaster();
function createInteractableHandle(
props: InteractableObjectProps,
): InteractableHandle {
if (props.kind === "grab") {
return {
kind: props.kind,
label: props.label,
onPress: props.onPress,
onRelease: props.onRelease,
};
}
return {
kind: props.kind,
label: props.label,
onPress: props.onPress,
};
}
export function InteractableObject(
props: InteractableObjectProps,
): React.JSX.Element {
const { kind, label, position, bodyRef, onPress, children } = props;
const onRelease = props.kind === "grab" ? props.onRelease : undefined;
const onRelease = props.kind === "grab" ? props.onRelease : null;
const camera = useThree((state) => state.camera);
const groupRef = useRef<THREE.Group>(null);
const debugSphereRef = useRef<THREE.Mesh>(null);
const handle = useRef<InteractableHandle>(
props.kind === "grab"
? { kind: props.kind, label, onPress, onRelease: props.onRelease }
: { kind: props.kind, label, onPress },
);
const handle = useRef<InteractableHandle>(createInteractableHandle(props));
useEffect(() => {
const current = handle.current as MutableInteractableHandle;
current.kind = kind;
current.label = label;
current.onPress = onPress;
const currentHandle = handle.current;
if (currentHandle.kind === kind) {
currentHandle.label = label;
currentHandle.onPress = onPress;
if (currentHandle.kind === "grab") {
if (!onRelease) return;
currentHandle.onRelease = onRelease;
}
if (kind === "grab" && onRelease) {
current.onRelease = onRelease;
return;
}
delete current.onRelease;
return undefined;
if (kind === "grab") {
if (!onRelease) return;
handle.current = { kind, label, onPress, onRelease };
} else {
handle.current = { kind, label, onPress };
}
const manager = InteractionManager.getInstance();
if (manager.getState().focused === currentHandle) {
manager.setFocused(handle.current);
}
}, [kind, label, onPress, onRelease]);
const setupInteractionDebugFolder = useCallback((folder: GUI) => {
@@ -1,15 +1,15 @@
import { useState } from "react";
import { useGLTF } from "@react-three/drei";
import { RigidBody } from "@react-three/rapier";
import { InteractableObject } from "@/components/3d/InteractableObject";
import { InteractableObject } from "@/components/three/InteractableObject";
import {
TRIGGER_DEFAULT_COLLIDERS,
TRIGGER_DEFAULT_LABEL,
TRIGGER_DEFAULT_SOUND_VOLUME,
TRIGGER_DEFAULT_SPAWN_OFFSET,
} from "@/data/triggerConfig";
import { AudioManager } from "@/stateManager/AudioManager";
import type { ColliderShape, Vector3Tuple } from "@/types/3d";
} from "@/data/interaction/triggerConfig";
import { AudioManager } from "@/managers/AudioManager";
import type { ColliderShape, Vector3Tuple } from "@/types/three";
interface SpawnedModel {
id: number;
+1 -1
View File
@@ -1,4 +1,4 @@
import { INTERACT_KEY } from "@/data/keybindings";
import { INTERACT_KEY } from "@/data/input/keybindings";
import { useCameraMode } from "@/hooks/debug/useCameraMode";
import { useInteraction } from "@/hooks/useInteraction";