add hand tracking source debug switch

This commit is contained in:
Tom Boullay
2026-05-06 23:23:10 +01:00
parent 03dfef4aad
commit 457eebc0e3
2 changed files with 32 additions and 2 deletions
@@ -1,10 +1,12 @@
import type { ReactNode } from "react";
import { useSceneMode } from "@/hooks/debug/useSceneMode";
import { useDebugStore } from "@/hooks/debug/useDebugStore";
import { useInteraction } from "@/hooks/interaction/useInteraction";
import {
HAND_TRACKING_IDLE_SNAPSHOT,
HandTrackingContext,
} from "@/hooks/handTracking/useHandTrackingSnapshot";
import { useBrowserHandTracking } from "@/hooks/handTracking/useBrowserHandTracking";
import { useRemoteHandTracking } from "@/hooks/handTracking/useRemoteHandTracking";
export function HandTrackingProvider({
@@ -13,9 +15,19 @@ export function HandTrackingProvider({
children: ReactNode;
}): React.JSX.Element {
const sceneMode = useSceneMode();
const handTrackingSource = useDebugStore((debug) =>
debug.getHandTrackingSource(),
);
const { nearby, holding, handHolding } = useInteraction();
const enabled = sceneMode === "physics" && (nearby || holding || handHolding);
const snapshot = useRemoteHandTracking({ enabled });
const backendSnapshot = useRemoteHandTracking({
enabled: enabled && handTrackingSource === "backend",
});
const browserSnapshot = useBrowserHandTracking({
enabled: enabled && handTrackingSource === "browser",
});
const snapshot =
handTrackingSource === "browser" ? browserSnapshot : backendSnapshot;
return (
<HandTrackingContext