refactor: prepare main feature gameplay object and use GLB sky model
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@@ -6,6 +6,7 @@ export type { SimpleModelConfig } from "./SimpleModel";
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export { ExplodableModel } from "./ExplodableModel";
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export { MainFeatureZone } from "./MainFeatureZone";
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export { MainFeatureObject } from "./MainFeatureObject";
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export { ModelSelectorPlaceholder } from "./ModelSelectorPlaceholder";
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export { RepairCaseModel } from "./RepairCaseModel";
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