refactor: prepare main feature gameplay object and use GLB sky model
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+2
-2
@@ -12,7 +12,7 @@ import { Environment } from "@/world/Environment";
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import { Lighting } from "@/world/Lighting";
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import { GameMap } from "@/world/GameMap";
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import { Player } from "@/world/player/Player";
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import { TestScene } from "@/world/debug/TestScene";
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import { TestMap } from "@/world/debug/TestMap";
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export function World(): React.JSX.Element {
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const cameraMode = useCameraMode();
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@@ -33,7 +33,7 @@ export function World(): React.JSX.Element {
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{sceneMode === "game" ? (
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<GameMap onOctreeReady={setOctree} />
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) : (
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<TestScene onOctreeReady={setOctree} />
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<TestMap onOctreeReady={setOctree} />
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)}
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{cameraMode !== "debug" ? (
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