refactor: prepare main feature gameplay object and use GLB sky model

This commit is contained in:
Tom Boullay
2026-04-30 10:02:00 +02:00
parent d7b77b2f44
commit 475a4c7c5e
26 changed files with 152 additions and 53 deletions
+2 -2
View File
@@ -12,7 +12,7 @@ import { Environment } from "@/world/Environment";
import { Lighting } from "@/world/Lighting";
import { GameMap } from "@/world/GameMap";
import { Player } from "@/world/player/Player";
import { TestScene } from "@/world/debug/TestScene";
import { TestMap } from "@/world/debug/TestMap";
export function World(): React.JSX.Element {
const cameraMode = useCameraMode();
@@ -33,7 +33,7 @@ export function World(): React.JSX.Element {
{sceneMode === "game" ? (
<GameMap onOctreeReady={setOctree} />
) : (
<TestScene onOctreeReady={setOctree} />
<TestMap onOctreeReady={setOctree} />
)}
{cameraMode !== "debug" ? (