feat(types): add SiteStep and refactor GameStep for new intro flow
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
This commit is contained in:
@@ -1,16 +1,24 @@
|
||||
import type { GameStep, MainGameState } from "@/types/game";
|
||||
import type { GameStep, MainGameState, SiteStep } from "@/types/game";
|
||||
|
||||
export const GAME_STEPS: readonly GameStep[] = [
|
||||
"intro",
|
||||
"start-intro",
|
||||
/**
|
||||
* Steps for the /site onboarding page
|
||||
*/
|
||||
export const SITE_STEPS: readonly SiteStep[] = [
|
||||
"welcome",
|
||||
"situation",
|
||||
"naming",
|
||||
"bienvenue",
|
||||
"star-move",
|
||||
"mission2",
|
||||
"searching",
|
||||
"helped",
|
||||
"manipulation",
|
||||
"outOfFabrik",
|
||||
"transition",
|
||||
];
|
||||
|
||||
/**
|
||||
* Steps for the intro sequence (after /site, on / route)
|
||||
*/
|
||||
export const GAME_STEPS: readonly GameStep[] = [
|
||||
"loading-map",
|
||||
"video",
|
||||
"dialogue-intro",
|
||||
"reveal",
|
||||
"playing",
|
||||
];
|
||||
|
||||
export const MAIN_GAME_STATES: readonly MainGameState[] = [
|
||||
@@ -21,9 +29,14 @@ export const MAIN_GAME_STATES: readonly MainGameState[] = [
|
||||
"outro",
|
||||
] as const;
|
||||
|
||||
const SITE_STEP_VALUES: ReadonlySet<string> = new Set(SITE_STEPS);
|
||||
const GAME_STEP_VALUES: ReadonlySet<string> = new Set(GAME_STEPS);
|
||||
const MAIN_GAME_STATE_VALUES: ReadonlySet<string> = new Set(MAIN_GAME_STATES);
|
||||
|
||||
export function isSiteStep(value: unknown): value is SiteStep {
|
||||
return typeof value === "string" && SITE_STEP_VALUES.has(value);
|
||||
}
|
||||
|
||||
export function isGameStep(value: unknown): value is GameStep {
|
||||
return typeof value === "string" && GAME_STEP_VALUES.has(value);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user