fix(ebike): sync parked position from config

This commit is contained in:
Tom Boullay
2026-06-01 01:32:29 +02:00
parent aa2d411b0c
commit 597ebcfbd4
3 changed files with 29 additions and 12 deletions
+18 -7
View File
@@ -10,7 +10,6 @@ import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
import { useEbikeSounds } from "@/hooks/ebike/useEbikeSounds";
import { animateCameraTransformTransition } from "@/world/GameCinematics";
import { useGameStore } from "@/managers/stores/useGameStore";
import { PLAYER_EYE_HEIGHT } from "@/data/player/playerConfig";
import {
EBIKE_CAMERA_TRANSFORM,
EBIKE_DROP_PLAYER_TRANSFORM,
@@ -76,7 +75,7 @@ export function Ebike({ position }: EbikeProps): React.JSX.Element {
// Use ref for internal state, and state for debug visualization (to avoid ref access during render)
const restingPositionRef = useRef<Vector3Tuple>([
position[0],
position[1] - PLAYER_EYE_HEIGHT,
position[1],
position[2],
]);
const restingRotationRef = useRef<number>(EBIKE_WORLD_ROTATION_Y);
@@ -85,11 +84,23 @@ export function Ebike({ position }: EbikeProps): React.JSX.Element {
// State for debug visualization (synced from refs during useFrame)
const [showCameraPoints, setShowCameraPoints] = useState(true);
const [debugRestingPosition, setDebugRestingPosition] =
useState<Vector3Tuple>([
position[0],
position[1] - PLAYER_EYE_HEIGHT,
position[2],
]);
useState<Vector3Tuple>([position[0], position[1], position[2]]);
useEffect(() => {
if (movementMode === "ebike") return;
restingPositionRef.current = position;
restingRotationRef.current = EBIKE_WORLD_ROTATION_Y;
lastGpsUpdatePos.current.set(...position);
if (groupRef.current) {
groupRef.current.position.set(...position);
groupRef.current.rotation.set(0, EBIKE_WORLD_ROTATION_Y, 0);
}
window.ebikeParkedPosition = position;
window.ebikeParkedRotation = EBIKE_WORLD_ROTATION_Y;
}, [movementMode, position]);
useEffect(() => {
if (model) {