Merge branch 'develop' into feat/repair-game

This commit is contained in:
Tom Boullay
2026-05-11 17:31:14 +02:00
48 changed files with 5816 additions and 35 deletions
+3
View File
@@ -65,11 +65,13 @@ interface GameMapProps {
onLoaded?: (() => void) | undefined;
onLoadingStateChange?: SceneLoadingChangeHandler | undefined;
onOctreeReady: OctreeReadyHandler;
buildOctree?: boolean;
}
const MAP_RENDER_BATCH_SIZE = 12;
export function GameMap({
buildOctree = true,
onLoaded,
onLoadingStateChange,
onOctreeReady,
@@ -197,6 +199,7 @@ export function GameMap({
))}
</group>
<GameMapCollision
buildOctree={buildOctree}
mapReady={mapReady}
nodes={mapNodes}
onLoaded={onLoaded}