fix(handtracking): bump browser camera to 640x480 for detection
The browser MediaPipe model (hand_landmarker.task float16) was failing to detect hands at 320x240 — MediaPipe ran for 10s straight without ever returning a hand. Bumping the requested camera resolution to 640x480 (browser only — backend still ships 320x240 JPEGs over the WebSocket) makes the model reliably pick hands up. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -1,5 +1,11 @@
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export const HAND_TRACKING_FRAME_WIDTH = 320;
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export const HAND_TRACKING_FRAME_HEIGHT = 240;
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// The browser MediaPipe model (hand_landmarker.task float16) is more
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// sensitive than the backend Python model and needs a higher-resolution
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// frame to detect hands reliably. The backend keeps 320x240 because that
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// is the JPEG payload size sent over the WebSocket.
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export const HAND_TRACKING_BROWSER_CAMERA_WIDTH = 640;
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export const HAND_TRACKING_BROWSER_CAMERA_HEIGHT = 480;
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export const HAND_TRACKING_TARGET_FPS = 10;
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export const HAND_TRACKING_JPEG_QUALITY = 0.55;
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export const HAND_TRACKING_CAMERA_TIMEOUT_MS = 8_000;
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