fix: clean formatting issues
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@@ -106,7 +106,8 @@ export function PlayerController({
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const velocity = useRef(new THREE.Vector3());
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const onFloor = useRef(false);
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const wantsJump = useRef(false);
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const initializedRef = useRef(false); const canMove = useGameStore((state) => state.missionFlow.canMove);
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const initializedRef = useRef(false);
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const canMove = useGameStore((state) => state.missionFlow.canMove);
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const capsule = useRef(createSpawnCapsule(spawnPosition));
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