fix: a pb with octree
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@@ -122,7 +122,11 @@ export function RepairGame({
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/>
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) : null}
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{step === "fragmented" ? (
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<ExplodableModel modelPath={config.modelPath} split />
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<ExplodableModel
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modelPath={config.modelPath}
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scale={config.modelScale ?? 1}
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split
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/>
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) : null}
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{step === "scanning" ? (
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<RepairScanSequence
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