fix: a pb with octree
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@@ -9,6 +9,7 @@ import {
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REPAIR_CASE_FOCUS_SCALE,
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REPAIR_CASE_MODEL_PATH,
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} from "@/data/gameplay/repairCaseConfig";
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import { REPAIR_INTERACTION_RADIUS } from "@/data/gameplay/repairGameConfig";
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import type { RepairMissionConfig } from "@/data/gameplay/repairMissions";
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import type { Vector3Tuple } from "@/types/three/three";
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@@ -48,6 +49,7 @@ export function RepairMissionCase({
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position={casePosition}
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colliders="ball"
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label={`Ouvrir ${config.label}`}
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radius={REPAIR_INTERACTION_RADIUS}
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onTrigger={onInteract}
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>
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<RepairCaseModel
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