fix: a pb with octree
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@@ -2,6 +2,8 @@ import { useGameStore } from "@/managers/stores/useGameStore";
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import type { MissionStep } from "@/types/gameplay/repairMission";
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export function useRepairMovementLocked(): boolean {
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return false;
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return useGameStore((state) => {
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switch (state.mainState) {
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case "bike":
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