fix(assets): correct texture URIs in gant_r and pylone GLTFs

- gant_r/model.gltf: align casing with the actual files on disk
  (gant_basecolor / gant_occlusionroughnessmetallic) so the GLTFLoader
  stops logging 'Couldn't load texture' on case-sensitive filesystems
- pylone/model.gltf: nine missing Image_N.png references replaced with
  the existing color.png / normal.png so the pylone renders without
  console errors. Material slots are mapped by role: normalTexture ->
  normal.png, baseColorTexture and metallicRoughnessTexture -> color.png
This commit is contained in:
Tom Boullay
2026-05-30 19:51:51 +02:00
parent 970adf4853
commit 82dc47a296
2 changed files with 3 additions and 3 deletions
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