diff --git a/src/world/GameMap.tsx b/src/world/GameMap.tsx index 4588fe3..aa579b7 100644 --- a/src/world/GameMap.tsx +++ b/src/world/GameMap.tsx @@ -24,7 +24,6 @@ import { GeneratedMapNodeInstance } from "@/world/map-generated/GeneratedMapNode import { isGeneratedMapModelName } from "@/world/map-generated/generatedMapModelConfig"; import { MapInstancingSystem } from "@/world/map-instancing/MapInstancingSystem"; import { isInstancedMapNodeName } from "@/world/map-instancing/mapInstancingConfig"; -import { PathSystem } from "@/world/paths/PathSystem"; import { VegetationSystem } from "@/world/vegetation/VegetationSystem"; import type { SceneLoadingChangeHandler } from "@/types/world/sceneLoading"; import { logger } from "@/utils/core/Logger"; @@ -258,7 +257,6 @@ export function GameMap({ ))} - {isMapModelVisible("terrain", { groups, models }) ? ( diff --git a/src/world/paths/pathConfig.ts b/src/world/paths/pathConfig.ts index a9e68b6..8fc3c07 100644 --- a/src/world/paths/pathConfig.ts +++ b/src/world/paths/pathConfig.ts @@ -1,7 +1,7 @@ import { TERRAIN_COLORS, TERRAIN_TILE_SIZE } from "@/data/world/terrainConfig"; export const PATH_SURFACE_KEY = "chemin"; -export const PATH_DEBUG_PREVIEW_ENABLED = true; +export const PATH_DEBUG_PREVIEW_ENABLED = false; export const PATH_TILE_RENDER_ENABLED = false; export const PATH_TILE_MODEL_PATH = TERRAIN_COLORS.chemin.modelPath; export const PATH_TILE_SIZE =