diff --git a/src/world/GameMap.tsx b/src/world/GameMap.tsx
index 4588fe3..aa579b7 100644
--- a/src/world/GameMap.tsx
+++ b/src/world/GameMap.tsx
@@ -24,7 +24,6 @@ import { GeneratedMapNodeInstance } from "@/world/map-generated/GeneratedMapNode
import { isGeneratedMapModelName } from "@/world/map-generated/generatedMapModelConfig";
import { MapInstancingSystem } from "@/world/map-instancing/MapInstancingSystem";
import { isInstancedMapNodeName } from "@/world/map-instancing/mapInstancingConfig";
-import { PathSystem } from "@/world/paths/PathSystem";
import { VegetationSystem } from "@/world/vegetation/VegetationSystem";
import type { SceneLoadingChangeHandler } from "@/types/world/sceneLoading";
import { logger } from "@/utils/core/Logger";
@@ -258,7 +257,6 @@ export function GameMap({
))}
-
{isMapModelVisible("terrain", { groups, models }) ? (
diff --git a/src/world/paths/pathConfig.ts b/src/world/paths/pathConfig.ts
index a9e68b6..8fc3c07 100644
--- a/src/world/paths/pathConfig.ts
+++ b/src/world/paths/pathConfig.ts
@@ -1,7 +1,7 @@
import { TERRAIN_COLORS, TERRAIN_TILE_SIZE } from "@/data/world/terrainConfig";
export const PATH_SURFACE_KEY = "chemin";
-export const PATH_DEBUG_PREVIEW_ENABLED = true;
+export const PATH_DEBUG_PREVIEW_ENABLED = false;
export const PATH_TILE_RENDER_ENABLED = false;
export const PATH_TILE_MODEL_PATH = TERRAIN_COLORS.chemin.modelPath;
export const PATH_TILE_SIZE =