update: reorganize public assets

This commit is contained in:
Tom Boullay
2026-05-30 03:59:45 +02:00
parent 4c5e2ed945
commit 8cfee1ac93
13 changed files with 11 additions and 8 deletions
+5 -5
View File
@@ -4,8 +4,8 @@ import type {
RepairMissionId,
} from "@/types/gameplay/repairMission";
const REPAIR_INTERACT_UI_PATH = "/assets/UI/interagir.webm";
const REPAIR_BROKEN_UI_PATH = "/assets/UI/cassé.webm";
const REPAIR_INTERACT_UI_PATH = "/assets/world/UI/interagir.webm";
const REPAIR_BROKEN_UI_PATH = "/assets/world/UI/cassé.webm";
const DEFAULT_REPAIR_CASE = {
position: [0, 0.4, 1.8],
@@ -21,7 +21,7 @@ export const REPAIR_MISSIONS: Record<RepairMissionId, RepairMissionConfig> = {
"Repair the damaged cooling module before relaunching the bike",
modelPath: "/models/ebike/model.gltf",
modelScale: 0.3,
stageUiPath: "/assets/UI/ebike.webm",
stageUiPath: "/assets/world/UI/ebike.webm",
interactUiPath: REPAIR_INTERACT_UI_PATH,
brokenUiPath: REPAIR_BROKEN_UI_PATH,
case: DEFAULT_REPAIR_CASE,
@@ -59,7 +59,7 @@ export const REPAIR_MISSIONS: Record<RepairMissionId, RepairMissionConfig> = {
description:
"Restore the pylon lamp relay and damaged panel before reconnecting the grid",
modelPath: "/models/pylone/model.gltf",
stageUiPath: "/assets/UI/centrale.webm",
stageUiPath: "/assets/world/UI/centrale.webm",
interactUiPath: REPAIR_INTERACT_UI_PATH,
brokenUiPath: REPAIR_BROKEN_UI_PATH,
case: DEFAULT_REPAIR_CASE,
@@ -104,7 +104,7 @@ export const REPAIR_MISSIONS: Record<RepairMissionId, RepairMissionConfig> = {
description:
"Stabilize the irrigation loop and humidity sensor before restarting the farm",
modelPath: "/models/fermeverticale/model.gltf",
stageUiPath: "/assets/UI/laferme.webm",
stageUiPath: "/assets/world/UI/laferme.webm",
interactUiPath: REPAIR_INTERACT_UI_PATH,
brokenUiPath: REPAIR_BROKEN_UI_PATH,
case: DEFAULT_REPAIR_CASE,