PR: refactor state game
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@@ -10,8 +10,8 @@ interface PyloneDestroyedProps {
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export function PyloneDestroyed({
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position,
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}: PyloneDestroyedProps): React.JSX.Element {
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const step = useGameStore((state) => state.missionFlow.step);
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const setStep = useGameStore((state) => state.setFlowStep);
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const step = useGameStore((state) => state.intro.currentStep);
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const setStep = useGameStore((state) => state.setIntroStep);
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const setCanMove = useGameStore((state) => state.setCanMove);
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const showDialog = useGameStore((state) => state.showDialog);
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const debug = Debug.getInstance();
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