docs: document editor architecture and user features

This commit is contained in:
2026-04-28 09:43:51 +02:00
parent 7b38f04a0d
commit 8f40bb8133
21 changed files with 776 additions and 911 deletions
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import type { TransformMode } from "@/types/editor";
interface EditorControlsProps {
transformMode: TransformMode;
onTransformModeChange: (mode: TransformMode) => void;
selectedNodeIndex: number | null;
nodesCount: number;
selectedNodeName: string | null;
undoCount: number;
redoCount: number;
onUndo: () => void;
onRedo: () => void;
onExportJson: () => void;
onSaveToServer?: () => void;
onPlayerMode?: () => void;
isPlayerMode?: boolean;
}
export function EditorControls({
transformMode,
onTransformModeChange,
selectedNodeIndex,
nodesCount,
selectedNodeName,
undoCount,
redoCount,
onUndo,
onRedo,
onExportJson,
onSaveToServer,
onPlayerMode,
isPlayerMode,
}: EditorControlsProps): React.JSX.Element {
const cameraPosition = [0, 50, 100];
return (
<>
<div className="editor-camera-info">
<div>Camera Position:</div>
<div>X: {cameraPosition[0]!.toFixed(2)}</div>
<div>Y: {cameraPosition[1]!.toFixed(2)}</div>
<div>Z: {cameraPosition[2]!.toFixed(2)}</div>
</div>
<div className="editor-controls-panel">
<h3>Transform</h3>
<div className="editor-transform-buttons">
<button
className={`editor-transform-button ${transformMode === "translate" ? "active" : ""}`}
onClick={() => onTransformModeChange("translate")}
>
Translate (T)
</button>
<button
className={`editor-transform-button ${transformMode === "rotate" ? "active" : ""}`}
onClick={() => onTransformModeChange("rotate")}
>
🔄 Rotate (R)
</button>
<button
className={`editor-transform-button ${transformMode === "scale" ? "active" : ""}`}
onClick={() => onTransformModeChange("scale")}
>
📐 Scale (S)
</button>
</div>
<div className="editor-history-buttons">
<button
className="editor-history-button"
onClick={onUndo}
disabled={undoCount === 0}
style={{ color: undoCount > 0 ? "#00ff00" : "#555" }}
>
Undo ({undoCount})
</button>
<button
className="editor-history-button"
onClick={onRedo}
disabled={redoCount === 0}
style={{ color: redoCount > 0 ? "#00ff00" : "#555" }}
>
Redo ({redoCount})
</button>
</div>
<button className="editor-export-button" onClick={onExportJson}>
💾 Export JSON
</button>
{onSaveToServer && (
<button className="editor-save-button" onClick={onSaveToServer}>
💾 Save to Server
</button>
)}
<h3>View</h3>
{onPlayerMode && (
<button
className={`editor-player-button ${isPlayerMode ? "active" : ""}`}
onClick={onPlayerMode}
>
🎮 Player Controller
</button>
)}
<h3>Selection</h3>
{selectedNodeIndex !== null ? (
<div className="editor-selected-info">
<div className="editor-selected-name">
Selected:{" "}
<strong>
{selectedNodeName || `Node ${selectedNodeIndex + 1}`}
</strong>
</div>
<div className="editor-selected-index">
Index: {selectedNodeIndex + 1} / {nodesCount}
</div>
</div>
) : (
<div className="editor-no-selection">No object selected</div>
)}
<h3>Controls</h3>
<div className="editor-controls-help">
<p>Click - Select object</p>
<p>T/R/S - Transform mode</p>
<p>Ctrl+Z - Undo</p>
<p>Ctrl+Y - Redo</p>
<p>ESC - Deselect</p>
<p>WASD/ZQSD - Move (Player mode)</p>
<p>Space - Jump (Player mode)</p>
</div>
</div>
</>
);
}
@@ -0,0 +1,125 @@
import {
useRef,
useEffect,
useCallback,
forwardRef,
useImperativeHandle,
} from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { OrbitControls } from "@react-three/drei";
import type { OrbitControls as OrbitControlsType } from "three-stdlib";
import * as THREE from "three";
interface FlyControllerProps {
speed?: number;
verticalSpeed?: number;
onPositionChange?: (position: THREE.Vector3) => void;
disabled?: boolean;
}
export interface FlyControllerRef {
controls: OrbitControlsType | null;
}
export const FlyController = forwardRef<FlyControllerRef, FlyControllerProps>(
(
{ speed = 10, verticalSpeed = 5, onPositionChange, disabled = false },
ref,
) => {
const { camera: rawCamera } = useThree();
const cameraRef = useRef(rawCamera);
const keys = useRef<{ [key: string]: boolean }>({});
const controlsRef = useRef<OrbitControlsType | null>(null);
const lastPosition = useRef(new THREE.Vector3());
useImperativeHandle(ref, () => ({
controls: controlsRef.current,
}));
const handleKeyDown = useCallback((e: KeyboardEvent) => {
keys.current[e.code] = true;
}, []);
const handleKeyUp = useCallback((e: KeyboardEvent) => {
keys.current[e.code] = false;
}, []);
useEffect(() => {
window.addEventListener("keydown", handleKeyDown);
window.addEventListener("keyup", handleKeyUp);
return () => {
window.removeEventListener("keydown", handleKeyDown);
window.removeEventListener("keyup", handleKeyUp);
};
}, [handleKeyDown, handleKeyUp]);
useFrame((_, delta) => {
// En mode disabled: ZQSD désactivé, on garde que OrbitControls
if (disabled) {
return;
}
// ZQSD (AZERTY): Z=forward, S=backward, Q=left, D=right
// Support aussi QWERTY et flèches
const isForward =
keys.current["KeyW"] || keys.current["KeyZ"] || keys.current["ArrowUp"];
const isBackward = keys.current["KeyS"] || keys.current["ArrowDown"];
const isLeft =
keys.current["KeyQ"] ||
keys.current["KeyA"] ||
keys.current["ArrowLeft"];
const isRight = keys.current["KeyD"] || keys.current["ArrowRight"];
const direction = new THREE.Vector3();
const frontVector = new THREE.Vector3(
0,
0,
Number(isBackward) - Number(isForward),
);
const sideVector = new THREE.Vector3(
Number(isRight) - Number(isLeft),
0,
0,
);
direction.subVectors(frontVector, sideVector);
if (direction.lengthSq() > 0) {
direction.normalize().multiplyScalar(speed * delta);
direction.applyQuaternion(cameraRef.current.quaternion);
cameraRef.current.position.add(direction);
}
// Space = monter, Shift = descendre
if (keys.current["Space"]) {
cameraRef.current.position.y += verticalSpeed * delta;
}
if (keys.current["ShiftLeft"] || keys.current["ShiftRight"]) {
cameraRef.current.position.y -= verticalSpeed * delta;
}
if (
onPositionChange &&
!cameraRef.current.position.equals(lastPosition.current)
) {
lastPosition.current.copy(cameraRef.current.position);
onPositionChange(cameraRef.current.position);
}
});
return (
<OrbitControls
ref={controlsRef}
makeDefault
enableDamping
dampingFactor={0.05}
mouseButtons={{
LEFT: THREE.MOUSE.ROTATE,
MIDDLE: THREE.MOUSE.DOLLY,
RIGHT: THREE.MOUSE.PAN,
}}
/>
);
},
);
FlyController.displayName = "FlyController";
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import { useCallback, useRef, useState } from "react";
import type { MapNode, SceneData } from "@/types/editor";
interface ObjectTransform {
uuid: string;
position: { x: number; y: number; z: number };
rotation: { x: number; y: number; z: number };
scale: { x: number; y: number; z: number };
}
class HistoryManager {
private history: ObjectTransform[][] = [];
private currentIndex = -1;
constructor(private maxSize = 50) {}
saveSnapshot(objects: ObjectTransform[]): void {
if (this.currentIndex < this.history.length - 1) {
this.history = this.history.slice(0, this.currentIndex + 1);
}
this.history.push(objects.map((object) => ({ ...object })));
this.currentIndex = this.history.length - 1;
if (this.history.length > this.maxSize) {
this.history.shift();
this.currentIndex--;
}
}
undo(): ObjectTransform[] | undefined {
if (this.currentIndex <= 0) return undefined;
this.currentIndex--;
return this.history[this.currentIndex];
}
redo(): ObjectTransform[] | undefined {
if (this.currentIndex >= this.history.length - 1) return undefined;
this.currentIndex++;
return this.history[this.currentIndex];
}
getUndoCount(): number {
return this.currentIndex;
}
getRedoCount(): number {
return this.history.length - 1 - this.currentIndex;
}
}
interface UseEditorHistoryResult {
undoCount: number;
redoCount: number;
handleUndo: () => void;
handleRedo: () => void;
handleTransformStart: () => void;
handleTransformEnd: () => void;
}
export function useEditorHistory(
sceneData: SceneData | null,
setSceneData: React.Dispatch<React.SetStateAction<SceneData | null>>,
): UseEditorHistoryResult {
const [undoCount, setUndoCount] = useState(0);
const [redoCount, setRedoCount] = useState(0);
const historyManager = useRef(new HistoryManager(50));
const updateHistoryCounts = useCallback(() => {
setUndoCount(historyManager.current.getUndoCount());
setRedoCount(historyManager.current.getRedoCount());
}, []);
const applySnapshot = useCallback(
(snapshot: ObjectTransform[]): void => {
setSceneData((prev) => {
if (!prev) return null;
const mapNodes = prev.mapNodes.map((node, index) => {
const transform = snapshot.find(
(item) => item.uuid === `node-${index}`,
);
if (!transform) return node;
return {
...node,
position: [
transform.position.x,
transform.position.y,
transform.position.z,
],
rotation: [
transform.rotation.x,
transform.rotation.y,
transform.rotation.z,
],
scale: [transform.scale.x, transform.scale.y, transform.scale.z],
} satisfies MapNode;
});
return { ...prev, mapNodes };
});
},
[setSceneData],
);
const handleUndo = useCallback(() => {
const snapshot = historyManager.current.undo();
if (!snapshot) return;
applySnapshot(snapshot);
updateHistoryCounts();
}, [applySnapshot, updateHistoryCounts]);
const handleRedo = useCallback(() => {
const snapshot = historyManager.current.redo();
if (!snapshot) return;
applySnapshot(snapshot);
updateHistoryCounts();
}, [applySnapshot, updateHistoryCounts]);
const handleTransformStart = useCallback(() => {
if (!sceneData) return;
historyManager.current.saveSnapshot(createSnapshot(sceneData));
}, [sceneData]);
const handleTransformEnd = useCallback(() => {
if (!sceneData) return;
historyManager.current.saveSnapshot(createSnapshot(sceneData));
updateHistoryCounts();
}, [sceneData, updateHistoryCounts]);
return {
undoCount,
redoCount,
handleUndo,
handleRedo,
handleTransformStart,
handleTransformEnd,
};
}
function createSnapshot(sceneData: SceneData): ObjectTransform[] {
return sceneData.mapNodes.map((node, index) => ({
uuid: `node-${index}`,
position: {
x: node.position[0],
y: node.position[1],
z: node.position[2],
},
rotation: {
x: node.rotation[0],
y: node.rotation[1],
z: node.rotation[2],
},
scale: { x: node.scale[0], y: node.scale[1], z: node.scale[2] },
}));
}
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import { useCallback, useEffect, useState } from "react";
import { createSceneDataFromFiles } from "@/features/editor/utils/loadEditorScene";
import { loadMapSceneData } from "@/utils/loadMapSceneData";
import type { SceneData } from "@/types/editor";
interface UseEditorSceneDataResult {
hasMapJson: boolean;
isMapLoading: boolean;
sceneData: SceneData | null;
setSceneData: React.Dispatch<React.SetStateAction<SceneData | null>>;
handleFolderUpload: (
event: React.ChangeEvent<HTMLInputElement>,
) => Promise<void>;
}
export function useEditorSceneData(): UseEditorSceneDataResult {
const [hasMapJson, setHasMapJson] = useState<boolean>(false);
const [isMapLoading, setIsMapLoading] = useState<boolean>(true);
const [sceneData, setSceneData] = useState<SceneData | null>(null);
useEffect(() => {
const loadScene = async (): Promise<void> => {
setIsMapLoading(true);
try {
const loadedSceneData = await loadMapSceneData();
setSceneData(loadedSceneData);
setHasMapJson(Boolean(loadedSceneData));
} catch (error) {
console.error("Error loading map data:", error);
setHasMapJson(false);
} finally {
setIsMapLoading(false);
}
};
loadScene();
}, []);
const handleFolderUpload = useCallback(
async (event: React.ChangeEvent<HTMLInputElement>): Promise<void> => {
const files = event.target.files;
if (!files) return;
try {
const uploadedSceneData = await createSceneDataFromFiles(files);
setSceneData(uploadedSceneData);
setHasMapJson(true);
} catch (error) {
const message = error instanceof Error ? error.message : "Erreur";
console.error("Error processing upload:", error);
alert(message);
}
},
[],
);
return {
hasMapJson,
isMapLoading,
sceneData,
setSceneData,
handleFolderUpload,
};
}
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import { useMemo, useRef, useEffect, useState } from "react";
import { Grid, TransformControls, useGLTF } from "@react-three/drei";
import * as THREE from "three";
import type { SceneData, MapNode, TransformMode } from "@/types/editor";
interface EditorMapProps {
sceneData: SceneData;
selectedNodeIndex: number | null;
onSelectNode: (index: number | null) => void;
hoveredNodeIndex: number | null;
onHoverNode: (index: number | null) => void;
transformMode: TransformMode;
onTransformStart: () => void;
onTransformEnd: () => void;
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
}
export function EditorMap({
sceneData,
selectedNodeIndex,
onSelectNode,
hoveredNodeIndex,
onHoverNode,
transformMode,
onTransformStart,
onTransformEnd,
onNodeTransform,
}: EditorMapProps): React.JSX.Element {
const objectsMapRef = useRef<Map<number, THREE.Object3D>>(new Map());
const handleTransformMouseDown = () => {
onTransformStart?.();
};
const handleTransformMouseUp = () => {
if (selectedNodeIndex !== null) {
const obj = objectsMapRef.current.get(selectedNodeIndex);
if (!obj) return;
const node = sceneData.mapNodes[selectedNodeIndex];
if (node) {
const updatedNode: MapNode = {
...node,
position: [obj.position.x, obj.position.y, obj.position.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
scale: [obj.scale.x, obj.scale.y, obj.scale.z],
};
onNodeTransform?.(selectedNodeIndex, updatedNode);
}
}
onTransformEnd?.();
};
const [selectedObject, setSelectedObject] = useState<THREE.Object3D | null>(
null,
);
useEffect(() => {
if (selectedNodeIndex !== null) {
const obj = objectsMapRef.current.get(selectedNodeIndex);
setSelectedObject(obj || null);
} else {
setSelectedObject(null);
}
}, [selectedNodeIndex]);
return (
<>
<Grid
args={[100, 100]}
cellSize={1}
cellThickness={0.5}
cellColor="#444444"
sectionSize={5}
sectionThickness={1}
sectionColor="#666666"
fadeDistance={50}
fadeStrength={1}
followCamera={false}
infiniteGrid={false}
/>
<axesHelper args={[10]} />
<group
onClick={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onSelectNode(null);
}}
>
{sceneData.mapNodes.map((node, index) => {
const modelUrl = sceneData.models.get(node.name);
if (modelUrl) {
return (
<EditorModelNode
key={index}
index={index}
node={node}
modelUrl={modelUrl}
isSelected={selectedNodeIndex === index}
isHovered={hoveredNodeIndex === index}
objectsMapRef={objectsMapRef}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
/>
);
} else {
return (
<EditorFallbackNode
key={index}
index={index}
node={node}
isSelected={selectedNodeIndex === index}
isHovered={hoveredNodeIndex === index}
objectsMapRef={objectsMapRef}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
/>
);
}
})}
</group>
{selectedObject && (
<TransformControls
object={selectedObject}
mode={transformMode}
onMouseDown={handleTransformMouseDown}
onMouseUp={handleTransformMouseUp}
/>
)}
</>
);
}
function EditorModelNode({
index,
node,
modelUrl,
isSelected,
isHovered,
objectsMapRef,
onSelectNode,
onHoverNode,
}: {
index: number;
node: MapNode;
modelUrl: string;
isSelected: boolean;
isHovered: boolean;
objectsMapRef: React.RefObject<Map<number, THREE.Object3D>>;
onSelectNode: (index: number | null) => void;
onHoverNode: (index: number | null) => void;
}) {
const groupRef = useRef<THREE.Group>(null);
const { scene } = useGLTF(modelUrl);
const sceneInstance = useMemo(() => scene.clone(true), [scene]);
useEffect(() => {
if (groupRef.current) {
groupRef.current.position.set(...node.position);
groupRef.current.rotation.set(...node.rotation);
groupRef.current.scale.set(...node.scale);
groupRef.current.userData = { nodeIndex: index, nodeName: node.name };
objectsMapRef.current.set(index, groupRef.current);
}
const currentMap = objectsMapRef.current;
const currentIndex = index;
return () => {
currentMap.delete(currentIndex);
};
}, [
index,
node.name,
node.position,
node.rotation,
node.scale,
objectsMapRef,
]);
useEffect(() => {
if (groupRef.current) {
groupRef.current.position.set(...node.position);
groupRef.current.rotation.set(...node.rotation);
groupRef.current.scale.set(...node.scale);
}
}, [node.position, node.rotation, node.scale]);
useEffect(() => {
if (!groupRef.current) return;
groupRef.current.traverse((child) => {
if ((child as THREE.Mesh).isMesh) {
const mesh = child as THREE.Mesh;
if (
mesh.material &&
mesh.material instanceof THREE.MeshStandardMaterial
) {
if (isSelected) {
mesh.material = mesh.material.clone();
(mesh.material as THREE.MeshStandardMaterial).color.set("#ff6600");
} else if (isHovered) {
mesh.material = mesh.material.clone();
(mesh.material as THREE.MeshStandardMaterial).color.set("#ff9900");
}
}
}
});
}, [isSelected, isHovered]);
return (
<primitive
ref={groupRef}
object={sceneInstance}
position={node.position}
rotation={node.rotation}
scale={node.scale}
onClick={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onSelectNode(index);
}}
onPointerEnter={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onHoverNode(index);
}}
onPointerLeave={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onHoverNode(null);
}}
/>
);
}
function EditorFallbackNode({
index,
node,
isSelected,
isHovered,
objectsMapRef,
onSelectNode,
onHoverNode,
}: {
index: number;
node: MapNode;
isSelected: boolean;
isHovered: boolean;
objectsMapRef: React.RefObject<Map<number, THREE.Object3D>>;
onSelectNode: (index: number | null) => void;
onHoverNode: (index: number | null) => void;
}) {
const meshRef = useRef<THREE.Mesh>(null);
useEffect(() => {
if (meshRef.current) {
meshRef.current.position.set(...node.position);
meshRef.current.rotation.set(...node.rotation);
meshRef.current.scale.set(...node.scale);
meshRef.current.userData = { nodeIndex: index, nodeName: node.name };
objectsMapRef.current.set(index, meshRef.current);
}
const currentMap = objectsMapRef.current;
const currentIndex = index;
return () => {
currentMap.delete(currentIndex);
};
}, [
index,
node.name,
node.position,
node.rotation,
node.scale,
objectsMapRef,
]);
useEffect(() => {
if (meshRef.current) {
meshRef.current.position.set(...node.position);
meshRef.current.rotation.set(...node.rotation);
meshRef.current.scale.set(...node.scale);
}
}, [node.position, node.rotation, node.scale]);
const color = isSelected ? "#ff6600" : isHovered ? "#ff9900" : "#cccccc";
return (
<mesh
ref={meshRef}
position={node.position}
rotation={node.rotation}
scale={node.scale}
onClick={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onSelectNode(index);
}}
onPointerEnter={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onHoverNode(index);
}}
onPointerLeave={(e: unknown) => {
(e as { stopPropagation?: () => void }).stopPropagation?.();
onHoverNode(null);
}}
>
<boxGeometry args={[1, 1, 1]} />
<meshStandardMaterial color={color} />
</mesh>
);
}
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import { useEffect } from "react";
import { OrbitControls } from "@react-three/drei";
import { FlyController } from "@/features/editor/controls/FlyController";
import { EditorMap } from "@/features/editor/scene/EditorMap";
import type { MapNode, TransformMode, SceneData } from "@/types/editor";
interface EditorSceneProps {
sceneData: SceneData;
selectedNodeIndex: number | null;
onSelectNode: (index: number | null) => void;
hoveredNodeIndex: number | null;
onHoverNode: (index: number | null) => void;
transformMode: TransformMode;
onTransformModeChange: (mode: TransformMode) => void;
onTransformStart: () => void;
onTransformEnd: () => void;
onNodeTransform: (nodeIndex: number, transform: MapNode) => void;
onUndo: () => void;
onRedo: () => void;
isPlayerMode?: boolean;
}
export function EditorScene({
sceneData,
selectedNodeIndex,
onSelectNode,
hoveredNodeIndex,
onHoverNode,
transformMode,
onTransformModeChange,
onTransformStart,
onTransformEnd,
onNodeTransform,
onUndo,
onRedo,
isPlayerMode = false,
}: EditorSceneProps): React.JSX.Element {
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if (e.ctrlKey || e.metaKey) {
if (e.key === "z" || e.key === "Z") {
e.preventDefault();
onUndo();
return;
}
if (e.key === "y" || e.key === "Y") {
e.preventDefault();
onRedo();
return;
}
}
if (selectedNodeIndex !== null) {
switch (e.key.toLowerCase()) {
case "escape":
onSelectNode(null);
break;
case "t":
onTransformModeChange("translate");
break;
case "r":
onTransformModeChange("rotate");
break;
case "s":
onTransformModeChange("scale");
break;
}
}
};
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, [selectedNodeIndex, onSelectNode, onTransformModeChange, onUndo, onRedo]);
return (
<>
{isPlayerMode ? (
<FlyController disabled={false} />
) : (
<OrbitControls
enableDamping
dampingFactor={0.05}
mouseButtons={{
LEFT: 0,
MIDDLE: 1,
RIGHT: 2,
}}
/>
)}
<EditorMap
sceneData={sceneData}
selectedNodeIndex={selectedNodeIndex}
onSelectNode={onSelectNode}
hoveredNodeIndex={hoveredNodeIndex}
onHoverNode={onHoverNode}
transformMode={transformMode}
onTransformStart={onTransformStart}
onTransformEnd={onTransformEnd}
onNodeTransform={onNodeTransform}
/>
<ambientLight intensity={0.6} />
<directionalLight position={[10, 20, 10]} intensity={1.5} castShadow />
<directionalLight position={[-10, 10, -10]} intensity={0.5} />
</>
);
}
@@ -0,0 +1,43 @@
import type { MapNode, SceneData } from "@/types/editor";
const MAP_JSON_PATH = "/map.json";
export async function createSceneDataFromFiles(
files: FileList,
): Promise<SceneData> {
const fileMap = new Map<string, File>();
for (const file of Array.from(files)) {
fileMap.set(getProjectRelativePath(file), file);
}
const mapFile = fileMap.get(MAP_JSON_PATH);
if (!mapFile) {
throw new Error("Fichier map.json manquant à la racine du dossier");
}
const mapNodes: MapNode[] = JSON.parse(await mapFile.text());
const models = new Map<string, string>();
for (const [path, file] of fileMap.entries()) {
const modelMatch = path.match(/^\/models\/(.+)\/model\.gltf$/);
if (modelMatch?.[1]) {
models.set(modelMatch[1], URL.createObjectURL(file));
}
}
return { mapNodes, models };
}
function getProjectRelativePath(file: File): string {
const relativePath =
(file as File & { webkitRelativePath?: string }).webkitRelativePath ||
file.name;
if (!relativePath.includes("/")) {
return `/${relativePath}`;
}
const [, ...pathParts] = relativePath.split("/");
return `/${pathParts.join("/")}`;
}