hore(review): tighten pre-merge audit cleanup
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This commit is contained in:
Tom Boullay
2026-05-29 01:34:10 +02:00
parent 093ffd726d
commit 95ca1bbfde
12 changed files with 69 additions and 29 deletions
+7
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@@ -1,3 +1,5 @@
import type { CinematicDefinition } from "@/types/cinematics/cinematics";
export type {
HierarchicalMapNode,
MapNode,
@@ -5,3 +7,8 @@ export type {
} from "@/types/map/mapScene";
export type TransformMode = "translate" | "rotate" | "scale";
export interface EditorCinematicPreviewRequest {
id: string;
cinematic: CinematicDefinition;
}
+2 -1
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@@ -1,4 +1,5 @@
import type { Vector3Tuple } from "@/types/three/three";
import type { RepairMissionId } from "@/types/gameplay/repairMission";
export type GameStep =
| "intro"
@@ -12,7 +13,7 @@ export type GameStep =
| "manipulation"
| "outOfFabrik";
export type MainGameState = "intro" | "ebike" | "pylon" | "farm" | "outro";
export type MainGameState = "intro" | RepairMissionId | "outro";
export interface Zone {
id: string;
+3 -1
View File
@@ -4,7 +4,9 @@ import type {
Vector3Tuple,
} from "@/types/three/three";
export type RepairMissionId = "ebike" | "pylon" | "farm";
export const REPAIR_MISSION_IDS = ["ebike", "pylon", "farm"] as const;
export type RepairMissionId = (typeof REPAIR_MISSION_IDS)[number];
export interface RepairMissionTriggerConfig {
mission: RepairMissionId;