add: animation on repair case
This commit is contained in:
@@ -8,6 +8,8 @@ import {
|
||||
REPAIR_CASE_FLOAT_ACTIVATION_DISTANCE,
|
||||
REPAIR_CASE_FLOAT_DOWN_SPEED,
|
||||
REPAIR_CASE_FLOAT_HEIGHT,
|
||||
REPAIR_CASE_EXIT_DURATION,
|
||||
REPAIR_CASE_EXIT_Y_OFFSET,
|
||||
REPAIR_CASE_FLOAT_UP_SPEED,
|
||||
REPAIR_CASE_LID_NODE_NAME,
|
||||
REPAIR_CASE_OPEN_ROTATION_OFFSET_DEGREES,
|
||||
@@ -24,6 +26,8 @@ import { toVector3Scale } from "@/utils/three/scale";
|
||||
interface RepairCaseModelProps extends ModelTransformProps {
|
||||
modelPath: string;
|
||||
open: boolean;
|
||||
exiting?: boolean;
|
||||
onExitComplete?: (() => void) | undefined;
|
||||
}
|
||||
|
||||
const CASE_CLOSED_ROTATION_OFFSET_Z = THREE.MathUtils.degToRad(
|
||||
@@ -39,6 +43,8 @@ const ROTATION_AMPLITUDE = THREE.MathUtils.degToRad(
|
||||
export function RepairCaseModel({
|
||||
modelPath,
|
||||
open,
|
||||
exiting = false,
|
||||
onExitComplete,
|
||||
position = [0, 0, 0],
|
||||
rotation = [0, 0, 0],
|
||||
scale = 1,
|
||||
@@ -58,10 +64,15 @@ export function RepairCaseModel({
|
||||
const animationActiveRef = useRef(false);
|
||||
const phase = useRef({ x: 0, y: 0, z: 0 });
|
||||
const pop = useRef({ scale: 0.001, yOffset: REPAIR_CASE_POP_Y_OFFSET });
|
||||
const onExitCompleteRef = useRef(onExitComplete);
|
||||
const initialOpen = useRef(open);
|
||||
const openedRotationZ = useRef(0);
|
||||
const parsedScale = toVector3Scale(scale);
|
||||
|
||||
useEffect(() => {
|
||||
onExitCompleteRef.current = onExitComplete;
|
||||
}, [onExitComplete]);
|
||||
|
||||
useEffect(() => {
|
||||
const popAnimation = pop.current;
|
||||
|
||||
@@ -83,6 +94,26 @@ export function RepairCaseModel({
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!exiting) return undefined;
|
||||
|
||||
const popAnimation = pop.current;
|
||||
gsap.to(popAnimation, {
|
||||
scale: 0.001,
|
||||
yOffset: REPAIR_CASE_EXIT_Y_OFFSET,
|
||||
duration: REPAIR_CASE_EXIT_DURATION,
|
||||
ease: "back.in(1.4)",
|
||||
overwrite: true,
|
||||
onComplete: () => {
|
||||
onExitCompleteRef.current?.();
|
||||
},
|
||||
});
|
||||
|
||||
return () => {
|
||||
gsap.killTweensOf(popAnimation);
|
||||
};
|
||||
}, [exiting]);
|
||||
|
||||
useEffect(() => {
|
||||
const lid = model.getObjectByName(REPAIR_CASE_LID_NODE_NAME);
|
||||
lidRef.current = lid ?? null;
|
||||
@@ -122,8 +153,9 @@ export function RepairCaseModel({
|
||||
|
||||
group.getWorldPosition(worldPosition.current);
|
||||
const isNear =
|
||||
!exiting &&
|
||||
worldPosition.current.distanceTo(camera.position) <=
|
||||
REPAIR_CASE_FLOAT_ACTIVATION_DISTANCE;
|
||||
REPAIR_CASE_FLOAT_ACTIVATION_DISTANCE;
|
||||
const targetHeight = isNear ? REPAIR_CASE_FLOAT_HEIGHT : 0;
|
||||
const floatSpeed = isNear
|
||||
? REPAIR_CASE_FLOAT_UP_SPEED
|
||||
|
||||
Reference in New Issue
Block a user