feat: support glb model assets
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@@ -5,7 +5,7 @@ This document lists features that are implemented in the current codebase.
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## Scene
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- Fullscreen React Three Fiber scene
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- Main map scene loaded from `public/map.json` and matching `public/models/{name}/model.gltf` assets
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- Main map scene loaded from `public/map.json` and matching `public/models/{name}/model.glb` or `model.gltf` assets
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- Debug physics test scene selectable from the debug panel
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- Ambient and directional lighting
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- Environment background setup
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@@ -43,7 +43,7 @@ This document lists features that are implemented in the current codebase.
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- `/editor` route for inspecting and editing `public/map.json`
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- Automatic loading of `public/map.json` when available
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- Folder upload fallback when `map.json` is missing
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- Rendering of available `public/models/{name}/model.gltf` assets
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- Rendering of available `public/models/{name}/model.glb` or `model.gltf` assets
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- Fallback cubes for nodes whose model is missing
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- Object selection by click
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- Transform modes for translate, rotate, and scale
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