feat: ancre les réparations sur la map chargée
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import { create } from "zustand";
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import type { RepairMissionId } from "@/types/gameplay/repairMission";
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import type { Vector3Tuple } from "@/types/three/three";
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interface RepairMissionAnchorStore {
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anchors: Partial<Record<RepairMissionId, Vector3Tuple>>;
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setAnchors: (anchors: Partial<Record<RepairMissionId, Vector3Tuple>>) => void;
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}
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export const useRepairMissionAnchorStore = create<RepairMissionAnchorStore>(
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(set) => ({
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anchors: {},
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setAnchors: (anchors) => set({ anchors }),
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}),
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);
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