feat move debug cube with remote hand tracking
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@@ -54,6 +54,7 @@ export function TestScene({
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<GrabbableObject
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position={TEST_SCENE_GRABBABLE_POSITION}
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colliders="cuboid"
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handControlled
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>
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<mesh castShadow receiveShadow>
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<boxGeometry args={TEST_SCENE_GRABBABLE_BOX_SIZE} />
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