refactor(ui): split talkie dialogue overlay
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@@ -0,0 +1,82 @@
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import { useEffect, useMemo, useRef } from "react";
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import { useFrame } from "@react-three/fiber";
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import { useGLTF } from "@react-three/drei";
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import * as THREE from "three";
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import gsap from "gsap";
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import type { Vector3Tuple } from "@/types/three/three";
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const TALKIE_MODEL_PATH = "/models/talkie/model.gltf";
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const TALKIE_REST_Y = -1.55;
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const TALKIE_ACTIVE_Y = -0.38;
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const TALKIE_BASE_ROTATION: Vector3Tuple = [0.08, -0.52, -0.04];
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const TALKIE_FLOAT_ROTATION_AMPLITUDE = THREE.MathUtils.degToRad(2.2);
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const TALKIE_FLOAT_Y_AMPLITUDE = 0.055;
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interface TalkieModelProps {
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active: boolean;
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}
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export function TalkieModel({ active }: TalkieModelProps): React.JSX.Element {
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const { scene } = useGLTF(TALKIE_MODEL_PATH);
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const model = useMemo(() => scene.clone(true), [scene]);
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const groupRef = useRef<THREE.Group>(null);
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const floatRef = useRef<THREE.Group>(null);
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useEffect(() => {
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model.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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child.castShadow = false;
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child.receiveShadow = false;
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child.frustumCulled = false;
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}
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});
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}, [model]);
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useEffect(() => {
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const group = groupRef.current;
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if (!group) return;
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gsap.killTweensOf(group.position);
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gsap.to(group.position, {
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y: active ? TALKIE_ACTIVE_Y : TALKIE_REST_Y,
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duration: active ? 0.72 : 0.5,
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ease: active ? "power3.out" : "power2.out",
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});
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return () => {
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gsap.killTweensOf(group.position);
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};
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}, [active]);
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useFrame(({ clock }) => {
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if (!floatRef.current) return;
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const t = clock.getElapsedTime();
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floatRef.current.position.y = Math.sin(t * 1.2) * TALKIE_FLOAT_Y_AMPLITUDE;
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floatRef.current.rotation.x =
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TALKIE_BASE_ROTATION[0] +
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Math.sin(t * 0.7) * TALKIE_FLOAT_ROTATION_AMPLITUDE;
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floatRef.current.rotation.y =
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TALKIE_BASE_ROTATION[1] +
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Math.sin(t * 0.55) * TALKIE_FLOAT_ROTATION_AMPLITUDE;
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floatRef.current.rotation.z =
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TALKIE_BASE_ROTATION[2] +
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Math.sin(t * 0.8) * TALKIE_FLOAT_ROTATION_AMPLITUDE;
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});
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return (
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<group ref={groupRef} position={[0, TALKIE_REST_Y, 0]}>
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<group ref={floatRef} rotation={TALKIE_BASE_ROTATION}>
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<primitive
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object={model}
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position={[0, -2.45, 0]}
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rotation={[0, -1, 0]}
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scale={1.2}
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/>
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</group>
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</group>
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);
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}
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useGLTF.preload(TALKIE_MODEL_PATH);
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