chore: tune lighting and world plane material
This commit is contained in:
@@ -11,10 +11,11 @@ export function WorldPlane(): React.JSX.Element | null {
|
||||
<mesh
|
||||
name="world-plane"
|
||||
position={[center[0], planeY, center[2]]}
|
||||
receiveShadow
|
||||
rotation={[-Math.PI / 2, 0, 0]}
|
||||
>
|
||||
<planeGeometry args={size} />
|
||||
<meshBasicMaterial color={planeColor} />
|
||||
<meshStandardMaterial color={planeColor} roughness={1} />
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user