chore: tune lighting and world plane material
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@@ -1,14 +1,14 @@
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export const AMBIENT_LIGHT_COLOR = "#dbeafe";
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export const AMBIENT_LIGHT_COLOR = "#dfe7d8";
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export const SUN_LIGHT_COLOR = "#fff7ed";
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export const SUN_LIGHT_COLOR = "#ffe2bf";
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export const LIGHTING_DEFAULTS = {
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export const LIGHTING_DEFAULTS = {
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ambientColor: AMBIENT_LIGHT_COLOR,
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ambientColor: AMBIENT_LIGHT_COLOR,
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ambientIntensity: 1.8,
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ambientIntensity: 0.9,
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sunColor: SUN_LIGHT_COLOR,
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sunColor: SUN_LIGHT_COLOR,
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sunIntensity: 2.8,
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sunIntensity: 2.2,
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sunX: 60,
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sunX: 70,
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sunY: 80,
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sunY: 45,
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sunZ: 30,
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sunZ: 35,
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};
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};
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export const AMBIENT_INTENSITY_MIN = 0;
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export const AMBIENT_INTENSITY_MIN = 0;
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@@ -11,10 +11,11 @@ export function WorldPlane(): React.JSX.Element | null {
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<mesh
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<mesh
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name="world-plane"
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name="world-plane"
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position={[center[0], planeY, center[2]]}
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position={[center[0], planeY, center[2]]}
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receiveShadow
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rotation={[-Math.PI / 2, 0, 0]}
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rotation={[-Math.PI / 2, 0, 0]}
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>
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>
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<planeGeometry args={size} />
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<planeGeometry args={size} />
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<meshBasicMaterial color={planeColor} />
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<meshStandardMaterial color={planeColor} roughness={1} />
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</mesh>
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</mesh>
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);
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);
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}
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}
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